Gin Rummy

LiveMelele31 apps · 2M installsCardFree · contains adscom.melele.gin_on

Popular card game

Alert me★ WatchOpen in Play ↗
Total installs
277,887
exact · Play shows 100,000+
Installs / day
0
7-day avg · last day 0
Rating
3.5★
508 ratings · 26 reviews
Released
28 Dec 2015
10.8y ago
Last update
3 May 2026
v1.78 · 5mo ago
Countries
—
not checked yet

Installs per day

gain of the exact counter

No change in the counterOur first day-to-day reading of the counter. The line starts with the next one.

Daily tracking since 10 Oct 2026 · history grows every day

Install history

exact counter from Google Play
276K277K278K279K280K10 Oct11 Oct
050K100K150K200K250K300K28 Dec 201510 Oct 202611 Oct 2026

Dashed: estimate from the release date (no daily data before 10 Oct 2026) · time axis compressed before that day

Daily tracking since 10 Oct 2026 · history grows every day

Change timeline

Full history

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • Shares data with third parties Device or other IDs
  • Collects data Personal info
  • Data is encrypted in transit
  • No way to ask for data deletion

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

3 in 1 group
0 Sensitive1 Notable2 Routine
OtherNotable3

Access to miscellaneous device features that don't fit other categories

  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
GIN RUMMY Main characteristics: - Play Gin Rummy against CPU - Four-color deck (each suit has a different color) - It includes help and play explanation - Settings: Cards size, deck type (four-color or classic), cards back color, sound, animations, speed, scoreboard, table color,... - Scores: Hands, matches, best and worst,... - Achievements: They allow to achieve experiencie points - Save and load game - Landscape and vertical orientation - Animations - Move to SD Play: - The objective in gin rummy is to score points and reach 100 or more points before the opponent does - On each turn, a player must draw either the (face-up) top card of the discard pile, or the (face-down) top card from the stock pile, and discard one card from his or her hand onto the discard pile - Players alternate taking turns until one player ends the round by knocking or going Gin - After knocking the hand is laid out with the melds clearly indicated and deadwood separated. The other player is then entitled to lay out any melds in his or her hand and can then lay off any of his or her remaining deadwood cards that fit into the knocking player's melds Scoring Gin Rummy: - Each player counts the total value of their unmatched cards. If the knocker's count is lower, the knocker scores the difference between the two counts - If the knocker did not go gin, and the counts are equal, or the knocker's count is greater than that of the opponent, the knocker has been undercut. In this case the knocker's opponent scores the difference between the counts plus a 10 point bonus - A player who goes gin (knocks with not unmatched cards) scores a bonus 20 points, plus the opponent's count in unmatched cards, if any The rules settings allow changing some of this rules: - Hand beginning player - Receive 11 cards or a turned-up card - Bonus for going gin: 20, 25 - Bonus for an undercut: 10, 20, 25

What's new

Minor improvements and corrections

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