Marbletide

LiveJieerf Tech70 apps · 321.4K installsCasualFree · contains adscom.marbletide.game.free

Marbletide is a portrait 2D marbling puzzle set inside a canal-side bindery.

Alert me★ WatchOpen in Play ↗
Total installs
908
exact · Play shows 500+
Installs / day
+227
7-day avg · last day +227
Rating
—★
— ratings · — reviews
Released
17 Sept 2026
27d ago
Last update
9 Oct 2026
v1.0.1 · 5d ago
Countries
—
not checked yet

Installs per day

gain of the exact counter
02004006008001,00011 Oct13 Oct14 Oct

Daily tracking since 10 Oct 2026 · history grows every day

Install history

exact counter from Google Play
02004006008001,00010 Oct12 Oct14 Oct

Daily tracking since 10 Oct 2026 · history grows every day

Change timeline

1 changesFull history
  1. Installs milestone
    0+500+

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

estimate · charts of 11 Oct

Most downloads likely come from 🇮🇳 India (~65%), out of 2 countries where it is charted.

  1. India65%#147 Trending · Casual games
  2. Indonesia35%#56 Trending · Casual games

Estimated from top-chart positions weighted by each country’s Google Play market size. Countries where the app is not in a chart are not shown, so small markets may be missing.

Top chart positions

as of 14 Oct
ChartCountryRankChange
Top new free · Casual games IN#153▼ 16
Top new free · Casual games ID#159▼ 15

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • No data shared with third parties
  • No data collected
  • Data is encrypted in transit

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

9 in 4 groups
0 Sensitive4 Notable5 Routine
PhoneNotable1

Access to phone calls, call history, and voicemail

  • See your phone number, device IDs, whether a call is active, and the other caller's numberread phone status and identity · READ_PHONE_STATE
Device ID & call informationNotable1

Access to your phone's identifiers, mobile network details, and call status

  • See your phone number, device IDs, whether a call is active, and the other caller's numberread phone status and identity · READ_PHONE_STATE
Wi-Fi connection informationRoutine1

Access to details about Wi-Fi networks your device sees or uses

  • See whether Wi-Fi is on and details of the network you are connected toview Wi-Fi connections · ACCESS_WIFI_STATE
OtherNotable6

Access to miscellaneous device features that don't fit other categories

  • Start itself automatically as soon as your phone finishes turning onrun at startup · RECEIVE_BOOT_COMPLETED
  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Make your phone vibratecontrol vibration · VIBRATE
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
Marbletide is a portrait 2D marbling puzzle set inside a canal-side bindery. Begin at the Bindery Desk, open the Pattern Folio, and choose a damaged leaf to restore. At the Marbling Tray, read the colored ink lanes, the target skeleton, the marked start and finish edges, and the illuminated comb route. Drag the current wooden comb along that route. Every committed pass immediately reshapes the ink, closes or breaks visible contours, plays a tactile sound, and produces a clear animated response. A correct pass lights the result in green. A missed lane, broken band, unwanted blend, mask collision, or seam error is marked where it happened instead of being hidden behind a score. The launch campaign contains eight distinct levels that grow from simple to demanding. Straight Feather teaches one clean linear pull. Chevron Mirror introduces reflected direction. Stone Vein adds a protected mask. Guild Sample coordinates several color lanes. Raked Shell bends the path into a curve. Book Edge checks continuity across a binding seam. Two Bath asks you to preserve one design across separate trays. Master Folio combines four phases with feather, chevron, shell, masking, and overprint decisions. These are not palette swaps or shuffled seeds: each level introduces a visible rule, a new spatial problem, or a more demanding sequence. The first session uses a playable three-step guide: touch the glowing start, drag through the live route, and lift the sheet when the target closes. Pattern redundancy adds stripes, dots, and outlines so color is never the only signal. Reduce Motion keeps static routes, closed contours, diagnostic marks, and the finished paper while limiting large transitions. Tool Choice explains each benefit and cost before confirmation. Sizing Drops support tool decisions, Binder Seals track restoration progress, and completed Pattern Leaves enter the archive with ratings and best match records. English and Simplified Chinese are selectable from the startup home screen and the choice is saved. Advertising remains optional assistance. Rewarded ads can restore a failed phase, reroll a tool, add a small number of Sizing Drops, or accelerate a settlement reward. They never draw the pattern, reveal the correct route, or impose an energy gate. Interstitial requests occur only at suitable flow boundaries, with a visible waiting state, timeout handling, and a desktop fallback for testing. All shown graphics come from the actual Godot mobile compatibility renderer and its deterministic 2D ink-band simulation. Marbletide does not promise real-time fluid physics, unrestricted free painting, network multiplayer, automatic pattern generation, or offline retouched results.

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