App Intel

Dwell: Into The Black Hole

LiveLYFX24 apps · 712 installsCasual$3.99com.lyfx2.dwell

A meditative particle game of gravity, sound, and flow.

Alert me★ WatchOpen in Play ↗
Total installs
15
exact · Play shows 10+
Installs / day
0
since last crawl
Rating
—★
— ratings · — reviews
Released
19 Feb 2026
8mo ago
Last update
20 Feb 2026
v1.0 · 8mo ago
Countries
—
not checked yet

Install history

exact counter from Google Play
14.71617.318.72011 Oct12 Oct13 Oct
14.71617.318.72011 Oct12 Oct13 Oct

Installs per day · last 90 days

00.30.50.8112 Oct13 Oct13 Oct

Change timeline

Full history

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • No data shared with third parties
  • No data collected

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

2 in 1 group
0 Sensitive0 Notable2 Routine
OtherRoutine2

Access to miscellaneous device features that don't fit other categories

  • Make your phone vibratecontrol vibration · VIBRATE
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
Press and hold. Feel the pull. Let the music grow. Dwell is a meditative particle game built around a simple gesture. Press and hold anywhere on screen to open a gravity well. Particles drift into orbit around your finger. Somewhere in the field, a hidden black hole is waiting move your finger to find it, and watch as it slowly consumes everything you've gathered. Each particle that falls in sings. A tone blooms. The space around you opens. The more the black hole consumes, the richer the sound becomes voices layering into chords, reverb swelling from intimate to cathedral, a living harmonic structure that grows with your progress. Clear the field and a final resolution plays. Then the next field begins. HOLD TO PLAY There are no taps. No swipes. No buttons. One finger, pressed and held, is the entire input model. Release early and the round ends particles scatter, the sound dissolves. The only constraint is letting go. SOUND IS THE GAME Every orbiting particle has its own continuous voice, panned across the stereo field as it moves. Every consumption is a tone. Every round builds toward a resolving chord that bridges into the next field. The audio is tuned in just intonation pure mathematical ratios, not equal temperament so every possible combination of captured particles sounds consonant. The system is structurally incapable of sounding bad. As you play, you're composing without trying to. A BLACK HOLE THAT GROWS The black hole starts invisible. As it consumes particles, its accretion disc appears and expands. Its gravity strengthens. What began as a quiet anomaly becomes an unmistakable presence at the center of the field visually and sonically. ADAPTIVE DEPTH Dwell reads your performance and adjusts. Early rounds are pure and simple circular orbits, a handful of particles, nothing hidden. As you improve, the game opens up: · Orbits become elliptical particles speed up at their closest approach and slow at their farthest, following Kepler's laws · Outer shells fade, making distant particles harder to track · The black hole ejects captured particles that drift too close strategic well placement becomes essential · Consuming particles in dissonant musical intervals briefly weakens your gravity well · Particles not yet captured pull on each other, bending their paths toward the well Each layer adds something new to think about without adding anything to look at. The screen stays clean. The complexity lives in the physics. DESIGNED FOR CALM No timers counting down. No lives. No ads. No notifications. No energy system. Dwell is designed for the few minutes between things a commute, a break, the quiet before sleep. The ambient drone underneath every field primes your ear for the key before the first particle is captured. The reverb tail of a cleared field carries into the next one. The transitions are seamless. There is no jarring return to a menu. You hold. The world orbits. The black hole feeds. The sound resolves. Play Dwell with headphones. It's worth it.

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