App Intel

Echo Chain

LiveKestrel Publishing4 apps · 9 installsArcadeFree · contains adscom.kestrelpublishing.echochain

One-button timing game. Tap as the pulse lands, and never break the chain.

Alert me★ WatchOpen in Play ↗
Total installs
4
exact · Play shows 1+
Installs / day
0
since last crawl
Rating
—★
— ratings · — reviews
Released
19 Aug 2026
2mo ago
Last update
19 Aug 2026
v1.0 · 2mo ago
Countries
—
not checked yet

Install history

exact counter from Google Play
3.94.24.54.7510 Oct11 Oct12 Oct
3.94.24.54.7510 Oct11 Oct12 Oct

Installs per day · last 90 days

00.30.50.8111 Oct12 Oct12 Oct11 Oct: 012 Oct: 0

Change timeline

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • Shares data with third parties Location, App activity and 2 others
  • Collects data Location, App activity and 2 others
  • Data is not encrypted
  • No way to ask for data deletion

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

5 in 1 group
0 Sensitive1 Notable4 Routine
OtherNotable5

Access to miscellaneous device features that don't fit other categories

  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Make your phone vibratecontrol vibration · VIBRATE
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
One button. One pulse. Tap the moment it arrives, or the chain breaks. Echo Chain is a one-button timing game and nothing else. There is no stick to steer, nothing to aim, and no second chance in a run — only whether your finger arrives when the pulse does. The window narrows the longer you last and the pulse keeps gathering speed, so a long chain is a run where you were right several hundred times in a row. How close you are is scored. A tap dead on the moment pays more than one that merely counts, and every few bounces raise a multiplier, so a clean streak is worth far more than a scrappy run of the same length. THE STATIONS Reflector — the ordinary one. Tap as the pulse arrives and it fires on. Resonator — fires as normal and hands you a shield, which absorbs one mistake and keeps alive a run that would have ended. Portal — throws the pulse clear across the field. Keep watching it. Splitter — pays four times the bonus for that bounce. Worth reaching for. Dead relay — ends the run if you tap it. The only station where the skill is not tapping. THREE LEVELS Easy, Standard and Hard change the timing window, how quickly the pulse builds speed, how soon shields appear, and how many dead relays are in the field. A point is worth the same at every level, and each level keeps its own score table and its own achievements, so a run is only ever compared with runs like it. TWENTY-SEVEN BADGES Nine achievements, three rungs each, with their own targets on every level. The wall shows what you have earned and what the next rung asks for. Your best score also unlocks new colours for the chain. MADE FOR SHORT SESSIONS A run lasts minutes at most, and most last a good deal less. It is a game for a bus stop, a queue, or the ninety seconds before something else starts. The game runs offline. There is no account, no sign-in and nothing to connect: every score, setting and badge stays on your phone, and Settings can erase all of it whenever you want. Free, with an advertisement between runs now and then — never during one. A reflex game interrupted mid-run would be unplayable, so it does not happen. An arcade game about precision, one button wide.

What's new

Version1.0

Growing in Arcade

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