App Intel

Breakline: Chain Reaction

LiveKalima Labs3 apps · 13.6K installsPuzzleFreeIn-app purchases: $1.99 - $6.99 per itemcom.kalimalabs.breakline

One shot sets off a chain reaction. Draft your cards, duel a friend. No ads.

Alert me★ WatchOpen in Play ↗
Total installs
6
exact · Play shows 5+
Installs / day
+2
since last crawl
Rating
—★
— ratings · — reviews
Released
5 Oct 2026
8d ago
Last update
5 Oct 2026
v1.0.0 · 8d ago
Countries
—
not checked yet

Install history

exact counter from Google Play
3.85.46.98.51011 Oct12 Oct13 Oct
3.85.46.98.51011 Oct12 Oct13 Oct

Installs per day · last 90 days

00.511.5212 Oct13 Oct13 Oct

Change timeline

1 changesFull history
  1. Installs milestone
    1+5+

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • No data shared with third parties
  • Collects data Personal info, Financial info and 3 others
  • Data is encrypted in transit
  • You can ask for your data to be deleted

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

5 in 1 group
0 Sensitive2 Notable3 Routine
OtherNotable5

Access to miscellaneous device features that don't fit other categories

  • Start itself automatically as soon as your phone finishes turning onrun at startup · RECEIVE_BOOT_COMPLETED
  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
One shot. Every block. Break the core. Breakline is a brick breaker roguelite with no paddle: you aim. Drag, release, and watch a single ball tear through a fortress. Bombs set off the bombs next to them, blocks shatter in waves, and the gold core finally cracks open. Read the bounces, find the angle, make every shot count. HOW IT PLAYS • Aim only: drag to aim, release to fire. No paddle, no reflex test. It all comes down to the angle. • Chain reactions: one well-placed Bomb Ball can level half the board. • Before each shot, pick your ball: Bomb, Heavy, Split or Ghost. • After each fight, take 1 card of 3. Your cards are your build. THE CAMPAIGN • A campaign from island to island, region after region: the Forest Ruins, the Frost Reach, the Drowned Halls, the Silent Orbit and the Cinder Forge, each with new pieces and a tougher boss. More regions are on the way. • Each island is a short run of its own: draft your start, break four fortresses, stop at the market, beat the boss. • An island you clear stays cleared. Lost one? Retry as often as you like. • New moving pieces join in as you go: sliding rows, bolt blocks, glass, gravity. • Up to three stars an island for the shots you did not need. EXPEDITION • A 10-step road: fortresses, elites, markets, forges, repair bays, treasure and strange events. • Every boss brings a rule of its own: shielded cores, cores that heal, walls that rebuild. • Your hearts carry you from fight to fight. Out of shots? A heart buys you one more. THE DEPTHS Beat the boss and keep going. The Depths are an endless descent with the build you already have: tougher fortresses, new pieces (moss, crystals, plated blocks, gold vaults), bosses that stack their rules, and an omen to take down with you every time, a burden with an upside. The deeper you go, the more every point is worth. VERSUS • Two keeps face off in one arena. Duel a friend for free with two thumbs on one phone, on two phones over the same Wi-Fi, or practice against a bot. • Here the launcher rides a paddle. Turn their ball back and it becomes yours: it comes back hotter. • Blasts hurt everyone. First to 3 rounds wins, with a card draft between rounds and three arenas to master. • Finish 5 and 25 duels to earn the Gold trail and Sundial launcher look. BETWEEN RUNS • 28 cards to unlock through milestones. • 5 launchers earned by playing, each with its own starting kit and 8 ascension levels. • Launcher looks, ball trails and themes: bought with scrap or earned as rewards. FAIR BY DESIGN • No ads. No energy. No loot boxes. • Plays offline. VERSUS on two phones needs the same Wi-Fi, not the internet. • Optional one-time purchases: launcher looks and the Arsenal card set for Expedition. Nothing in the shop touches the campaign or VERSUS. In English, French, Spanish, German and Brazilian Portuguese.

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