App Intel

Word Search Cookies

LiveSseking12 apps · 13.7K installsCasualFree · contains adscom.joyblitz.wordfind

Slide across letters, any path, any length spell real words.

Alert me★ WatchOpen in Play ↗
Total installs
1,566
exact · Play shows 1,000+
Installs / day
0
since last crawl
Rating
—★
— ratings · — reviews
Released
30 Jun 2026
3mo ago
Last update
24 Aug 2026
v1.0.3 · 2mo ago
Countries
—
not checked yet

Install history

exact counter from Google Play
1.5K1.6K1.8K1.9K2K10 Oct12 Oct13 Oct
1.5K1.6K1.8K1.9K2K10 Oct12 Oct13 Oct

Installs per day · last 90 days

00.30.50.8111 Oct12 Oct13 Oct11 Oct: 012 Oct: 013 Oct: 0

Change timeline

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • Shares data with third parties Location and Device or other IDs
  • Collects data Location and Device or other IDs
  • Data is encrypted in transit

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

9 in 4 groups
0 Sensitive4 Notable5 Routine
PhoneNotable1

Access to phone calls, call history, and voicemail

  • See your phone number, device IDs, whether a call is active, and the other caller's numberread phone status and identity · READ_PHONE_STATE
Device ID & call informationNotable1

Access to your phone's identifiers, mobile network details, and call status

  • See your phone number, device IDs, whether a call is active, and the other caller's numberread phone status and identity · READ_PHONE_STATE
Wi-Fi connection informationRoutine1

Access to details about Wi-Fi networks your device sees or uses

  • See whether Wi-Fi is on and details of the network you are connected toview Wi-Fi connections · ACCESS_WIFI_STATE
OtherNotable6

Access to miscellaneous device features that don't fit other categories

  • Start itself automatically as soon as your phone finishes turning onrun at startup · RECEIVE_BOOT_COMPLETED
  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Make your phone vibratecontrol vibration · VIBRATE
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
"The game displays a grid of letters, typically 4×4 or 5×5, with one uppercase letter in each cell. You start by placing your finger on any letter, then sliding to an adjacent cell – horizontally, vertically, or diagonally – and continuing to slide from one neighbour to the next, forming a continuous path. When you lift your finger, the system checks the sequence of letters along that path against a built-in dictionary. The rules for building a path are open and flexible. You may move in any direction at any step, change direction multiple times (e.g., right, then up, then diagonal), and include any number of cells – most games require at least three letters to form a valid word, but the path length is otherwise unrestricted. Crucially, you are allowed to revisit the same cell multiple times within a single path, as long as your sliding trail passes through it again. This means the same starting cell can lead to many different combinations, and you are never forced to use a fixed start point or a fixed word length. After each path is completed, the system determines whether the sequence matches a recognised English word. If it does, the word is recorded and added to your progress; if not, you receive no penalty and can immediately attempt another path. The letters on the grid typically remain unchanged after each attempt (unless the game resets them between rounds, but in this core description they stay fixed), allowing you to keep exploring new routes across the same set of letters. There is no time limit, no move counter, and no restriction on how many attempts you can make. Your sole focus is to discover as many words as possible by sliding through the grid – short words, long words, common or obscure – as long as your traced path produces a valid letter sequence. Because you may turn corners and reuse the same cell, a single layout can yield dozens of different words. The challenge lies entirely in your ability to spot patterns, use neighbouring relationships, and think of words that fit the path. In short, the essence is: slide to connect letters, form real words, in any order and any length, with permission to pass through the same letter more than once. There are no additional mechanics, bonuses, or outside elements – just you, the grid, and the dictionary."

Growing in Casual

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