App Intel

Snake Brawl Royale

LiveSseking12 apps · 13.7K installsCasualFree · contains adscom.joyblitz.snakebrawl

Slither and strike, survive the arena rewards speed.

Alert me★ WatchOpen in Play ↗
Total installs
1,135
exact · Play shows 1,000+
Installs / day
0
since last crawl
Rating
—★
— ratings · — reviews
Released
9 Jul 2026
3mo ago
Last update
24 Aug 2026
v1.0.3 · 2mo ago
Countries
—
not checked yet

Install history

exact counter from Google Play
1.1K1.3K1.6K1.8K2K11 Oct12 Oct13 Oct
1.1K1.3K1.6K1.8K2K11 Oct12 Oct13 Oct

Installs per day · last 90 days

00.30.50.8112 Oct13 Oct13 Oct

Change timeline

Full history

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • Shares data with third parties Location and Device or other IDs
  • Collects data Location and Device or other IDs
  • Data is encrypted in transit

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

9 in 4 groups
0 Sensitive4 Notable5 Routine
PhoneNotable1

Access to phone calls, call history, and voicemail

  • See your phone number, device IDs, whether a call is active, and the other caller's numberread phone status and identity · READ_PHONE_STATE
Device ID & call informationNotable1

Access to your phone's identifiers, mobile network details, and call status

  • See your phone number, device IDs, whether a call is active, and the other caller's numberread phone status and identity · READ_PHONE_STATE
Wi-Fi connection informationRoutine1

Access to details about Wi-Fi networks your device sees or uses

  • See whether Wi-Fi is on and details of the network you are connected toview Wi-Fi connections · ACCESS_WIFI_STATE
OtherNotable6

Access to miscellaneous device features that don't fit other categories

  • Start itself automatically as soon as your phone finishes turning onrun at startup · RECEIVE_BOOT_COMPLETED
  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Make your phone vibratecontrol vibration · VIBRATE
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
🐍 Season One – The First Fang I still remember the day I walked into the sunken arena with nothing but a wooden staff and a wild snake I had caught in the marsh. The crowd jeered, but I knew something they did not – my serpent could read my movements. In this game, you control your snake with a single swipe, gliding across a sandy battlefield while hunting for glowing orbs that grow your length. Every orb you collect makes you faster and longer, and the longer you grow, the more territory you claim. I started with short matches, dodging other snakes and snatching orbs before they could. The backdrop changed with each victory: first a crumbling colosseum, then a moonlit desert, then a volcanic ridge where the sand burned beneath my serpent's belly. ⚔️ Season Two – The Hunger Grows The arena does not stay empty for long. Other snakes emerge from the shadows – some controlled by rival tamers, others driven by pure instinct. The game introduces new mechanics: I can now lunge at opponents by double‑tapping, biting their tails to steal a portion of their length. But every attack leaves me exposed, and a missed lunge costs me precious momentum. To survive the higher leagues, I collect power‑ups scattered across the sand – the Venom Dash grants a burst of speed, the Scale Shield deflects one incoming bite, and the Split Strike splits my snake into two for five seconds, doubling my hunting range. The most intense moment comes when I land three consecutive bites without losing any length – my multiplier doubles, and the arena erupts in a golden glow. Hidden within each match is a rare King's Rune; collecting it unlocks a bonus round where I must navigate a maze of shrinking walls while consuming orbs to stay alive. 🏅 Season Three – Titles and Territories Every bite and every orb earns me fangs, the currency of the underworld. I trade them at the armoury for upgrades – a crimson hood that increases my lunge range, a rattle that warns me when enemies are near, or a charm that grants a second chance after a fatal bite. Daily bounties appear on the arena wall, like “consume fifty orbs” or “win three matches without using a power‑up”, and completing them rewards bonus fangs and skip passes for particularly brutal opponents. I also uncover hidden trophies buried beneath the sand; each one contains extra fangs, a temporary boost, or a “brawl surge” that instantly fills a quarter of my progress meter. 👑 Season Four – The Endless Colosseum After claiming the championship in eighty matches, I unlocked the Endless Colosseum – an infinite arena where new opponents arrive faster and new hazards appear, testing my reflexes without any penalty for defeat. A training pit lets me replay any match to refine my tactics. My progress meter fills with every successful bite and orb collected, and when it overflows, the Golden Serpent activates – forty seconds of triple rewards, where every consumed orb leaves a sticky trail that boosts the next round. After that, I earn a spin on the Tamer's Wheel – four tiers (Bronze, Silver, Gold, Diamond). The Diamond pool starts at two hundred and twenty times my bet and grows with contributions from tamers worldwide. The wheel spins, the crowd roars, and the prize is added to my stash. I lean back against the stone pillar, watching the firelight dance, and I tell the young ones – the arena never truly ends. It just waits for the next snake to rise.

Growing in Casual

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