App Intel

Itinerant Rig Live

Anime Wife Inc.1 app · 7 installsArt & Design$9.99com.itinerantrig

Pose, animate, model, export rigged 3D characters — right from your touchscreen.

Alert me★ WatchOpen in Play ↗
Total installs
7
exact · Play shows 5+
Installs / day
~0
est. · lifetime avg over 76 days
Rating
—★
— ratings · — reviews
Released
27 Jul 2026
3mo ago
Last update
10 Oct 2026
v1.7.1.0 · 17h ago
Countries
—
not checked yet

Install history

exact counter from Google Play
6.87.68.49.21010 Oct11 Oct11 Oct
6.87.68.49.21010 Oct11 Oct11 Oct

Installs per day · last 90 days

Not enough history yet — check back tomorrow

Change timeline

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Permissions

1 in 1 group
0 Sensitive0 Notable1 Routine
OtherRoutine1

Access to miscellaneous device features that don't fit other categories

  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
Itinerant Rig is a touch-first 3D character animation tool built for creators on the go, with a focus on game development. Import or model from scratch & rig a character, pose it with your fingers, key full animations, and export a ready-to-use file — all without ever touching a mouse or keyboard. Bring in a character built in Blender (or any tool that exports .glb, .gltf, .fbx, or .obj) — complete with bones, weights, and shape keys — and start animating immediately. No importing pipelines, no desktop-only software. Just your model and your hands. FEATURES Touch-Native Posing Tap a bone to select it, drag the on-screen rings and arrows to rotate and move it — gizmos built from the ground up for fingers, not cursors. Orbit, pan, and zoom the camera with familiar touch gestures. Full 3D Modeling & Layered Texture Painting Create, model, sculpt, weight paint, and texture paint in a full 3d Modeling pipeline. Includes simple layer texture painting & many brilliant tools to bring your characters to life! Full Animation Timeline Keyframe any pose, scrub the timeline, loop clips, and fine-tune motion with a graph mode for per-bone curves and easing. Manage multiple named clips per character. Inverse Kinematics & Spring Bones Pose limbs naturally with IK chains, pole targets, and planted/pinned feet. Add jiggle and secondary motion with spring bones and colliders — hair, tails, and accessories that move on their own. Eye Look-At Rig Give your character a draggable gaze target that both eyes track automatically as the head moves. Shape Keys & Facial Animation Animate blend shapes by hand, drive them automatically from a bone (great for corrective shapes), or set up automatic blinking. Custom Shaders & Materials Build layered material stacks per mesh, including your own custom Godot shaders with live-editable parameters. Save a shader setup once and apply it to other meshes or other projects in a couple of taps. Multi-Character Scenes Add multiple characters to a single scene, each with its own rig, clips, Cutscene Mode Sequence whole animation clips, sounds, and a dedicated keyable camera into a full cutscene — then render it out as an image sequence with mixed audio for editing in any video tool. Audio & Lip-Sync Import sound clips and line them up against your animation with a visual waveform. Export Your Way Export a portable, editable Godot project folder, or a standalone .glb/.gltf file with baked animations — ready to drop into a game engine or open in another 3D tool. Undo/Redo, Autosave, and a full in-app help reference are built in, so you can experiment freely and never lose your work. Whether you're a solo animator, a game developer prototyping character motion, or an artist who wants to pose and shoot ideas away from a desk, Itinerant Rig puts a real animation workflow in your pocket. LANGUAGES SUPPORTED ------------------------------------------------------------------ English (default), Spanish, French, German, Portuguese, Japanese

What's new

- Added keyframe color selector for onion skinning - Added toggleable Glow in the File menu - Fixed multi-layer painting alpha bug - Fixed multi-character animation sync and shaders not displaying correctly

Growing in Art & Design

Category →