Peel Frenzy

LiveIllumination Development, L.L.C.14 apps · 310 installsCasualFree · contains adscom.illuminationdevelopment.peelfrenzy

Trace the line, pull the peel, and get the whole strip off in one piece.

Alert me★ WatchOpen in Play ↗
Total installs
1
exact · Play shows 1+
Installs / day
0
7-day avg · last day 0
Rating
—★
— ratings · — reviews
Released
5 Sept 2026
1mo ago
Last update
5 Sept 2026
v1.1.0 · 1mo ago
Countries
—
not checked yet

Installs per day

gain of the exact counter
01234511 Oct12 Oct13 Oct

Daily tracking since 10 Oct 2026 · history grows every day

Install history

exact counter from Google Play
01210 Oct12 Oct13 Oct
0123455 Sept10 Oct13 Oct

Dashed: estimate from the release date (no daily data before 10 Oct 2026) · time axis compressed before that day

Daily tracking since 10 Oct 2026 · history grows every day

Change timeline

Full history

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • Shares data with third parties Device or other IDs
  • Collects data Personal info, App activity and 2 others
  • Data is encrypted in transit
  • You can ask for your data to be deleted

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

4 in 1 group
0 Sensitive1 Notable3 Routine
OtherNotable4

Access to miscellaneous device features that don't fit other categories

  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Read Google service settings stored on your deviceread Google service configuration · com.google.android.providers.gsf.permission.READ_GSERVICES

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
A fruit, a line on its skin, and one strip of peel. Don't tear it. Put your thumb on the tab and pull. Stray off the line, or pull faster than the peel will come away, and the tension meter climbs — let it reach the top and the strip tears. Sixty seconds a round, or until you tear three. WHAT YOUR THUMB IS DOING • Follow the line — the meter climbs while you are off it • Pull steadily; a yank counts as much as a wobble • A clean peel is 100 points, 50 more for never wobbling • Tear a strip and you keep whatever came away • Two clean peels in a row steps your multiplier, to 5x Resting is safe: lift your thumb and the tension bleeds off — the clock is what charges you for it. Five seconds to learn, a long time to be good at. A HUNDRED FRUITS, AND THEY DO NOT REPEAT Every fruit has its own shape, colour and line. A lemon has points on its ends, a raspberry is a cluster, a dragonfruit has fins, a melon its netting. WHERE IT GETS HARD Nine stretches, each asking for something the one before it did not. Tracing comes first: curves, waves, zigzags, spirals, then tough rind that comes away slower, then a figure-eight that crosses itself, then two strips on one fruit and three. Take them in order — tearing one loses the lot. Then the fruit turns while you peel, so the line has moved by the time your thumb arrives. Then the lines cross themselves — a ripple, a clover, a double spiral, a pretzel. Then the turn reverses, so the moment it stops is the moment to pull. Then it slides around while it turns. Halfway up, the game turns on you. Some rind is already lifting, and letting it sit ruins it: bright stretches must be pulled fast. Fifty rungs taught you to be careful; here you are asked to stop. Then the dotted line shows only the next stretch, so you can no longer plan a strip before starting it. Then the tough patches slide along the path as you peel. The last fourteen rungs have all of it at once. A TRAIL, NOT A LIST The hundred sit on a map winding down the screen in nine groves, lit as far as you have got. It opens where you are, so you can see what is next and what is a long way off. STARS Beating a level's target is one star. Two more are for beating it well — 300 across the ladder, and the last of them are hard. A level you have cleared still has something left in it. ONE FRUIT A DAY, THE SAME FOR EVERYONE Generated from the date: the same fruit, line and target for everyone, everywhere, all day. Clear it and your streak grows; miss a day and it starts again. Play as often as you like — the day's best counts. A four-week calendar keeps its shape. NO CLOCK Endless has no timer and no target. It tightens, adds tough patches, extra strips, then a turn, and walks the fruits as it goes, until you tear three. TOKENS ON THE LINE A glowing token sits partway along some strips. Peel through it and it switches on: a wider line, a faster pull, a quicker recovery, a softer stray penalty, or a shield that saves your next tear. Earned by peeling well. THE PEEL JOURNAL A page for every fruit you have met: what you peeled, what you tore, your best round on it. Never tear a strip off one and it is marked Never Torn — which lapses the moment you do, and cannot be earned back. TWENTY-TWO BADGES Your first clean peel, ten in a row without a wobble, a fruit you have never torn, two minutes in Endless — and one for each thing the game learns to do: the tangles, the reversal, the drift, the rush, the hidden line, the sliding rind. One thumb, and nothing to read. A five-step walkthrough teaches it on real fruit, one new thing at a time, with nothing scored and no way to fail. Pause any time; a phone call will not cost you your round. Phones and tablets. FREE, WITH NO PURCHASES No in-app purchases, no coins, no shop, no rewarded videos, no sign-up. One small banner outside of gameplay, never an ad over the fruit while you peel. Your scores, badges and streak stay on the device. There is no account.

What's new

First release on Google Play. A hundred fruits, each with its own shape and its own line to follow. Nine stretches of ladder, each asking for something the one before it did not: tough rind, two strips at once, a fruit that turns, lines that cross themselves, stretches you have to pull fast, a guide that shows only the next corner. A new fruit every day, an endless run with no clock, 300 stars and 22 badges. No purchases, no coins, no rewarded videos, no sign-up.

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