DeadXDead

LiveJonathan Guernon11 apps · 171 installsActionFreecom.guernon.deadxdead

Die, learn, cut deeper: a pixel action roguevania

Alert me★ WatchOpen in Play ↗
Total installs
7
exact · Play shows 5+
Installs / day
0
7-day avg · last day 0
Rating
—★
— ratings · — reviews
Released
25 Sept 2026
19d ago
Last update
25 Sept 2026
v0.108 · 18d ago
Countries
—
not checked yet

Installs per day

gain of the exact counter

No change in the counterOur first day-to-day reading of the counter. The line starts with the next one.

Daily tracking since 10 Oct 2026 · history grows every day

Install history

exact counter from Google Play
67810 Oct11 Oct

Daily tracking since 10 Oct 2026 · history grows every day

Change timeline

Full history

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • No data shared with third parties
  • No data collected

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

1 in 1 group
0 Sensitive0 Notable1 Routine
OtherRoutine1

Access to miscellaneous device features that don't fit other categories

  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
Wake up in the Dungeons with a rusty sword. Fight your way out. Die. Wake up again, a little stronger, in a castle that has rebuilt itself around you. DEAD x DEAD is a 2D action roguevania: every run cuts a new path through levels generated for that run, and every death sends you back to the start with what you earned for good. A CASTLE THAT IS NEVER THE SAME TWICE Multiples biomes over multiples stages, every level built anew each run: the Dungeons, the Gallows Path, the Putrid Sewers, a Royal Greenhouse, Ramparts under a setting sun, a Bog under the moon, a Crimson Manor, a Hamlet on stilts, a Valley of Graves, a Belfry of turning gears, a Sepulcher where the dark itself bites... Each biome has its own rules, its own foes and its own music. The doors at the end of a level open on the next stage's biomes: you choose the route, and the world map shows the way you came. FOUR BOSSES The Warden, who hurls powder kegs across his hall. The Chained Eye. The Time Keeper on her great dial. The Colossus, in the lava haven. Each has a second phase, and each one's fall opens the road on. FIGHT WITH INTENT Two weapons and two skills at a time. Swords, a dagger, a spear, an executioner's greatsword, a whip, a hammer, a rapier, a frost axe, a bow, a crossbow, a shield that parries. Fire grenades, wolf traps, bolt turrets, frost novas. Bleeding, burning, freezing, stunning. Critical hits from behind, on the last blow of a combo, on a frozen foe, after a roll. Every enemy shows its attack before it lands, a pose and a red glow, then commits to it: read it, dodge it, punish it. Twenty-five kinds of enemies, and in most levels an elite with a purple aura and a guaranteed reward. WHAT YOU KEEP The cells dropped by fallen foes are spent at the Reliquary, between biomes: more healing flasks, a forge for better loot, more health, a second weapon to start with. Blueprints found along the way add new weapons to the castle, if you carry them out alive. Scrolls that make you stronger, mutations to choose (vampirism, frenzy, second wind...), cursed chests, gold and a merchant, cracked walls that hide secret rooms, and runes that open new ways for good. PAINTED, THEN LIT Every character is a 3D model rendered into pixels and lit by the torches around it. The scenery is painted, then pixelated; the light is dynamic, the fog drifts, the embers rise. The music is written as you play and swells when a fight starts. PLAY IT YOUR WAY On a phone, Run mode: the hero runs on his own, the left of the screen jumps, the right strikes, a swipe rolls, one thumb on each side. Prefer buttons? The on-screen gamepad sits over the game or on its sides (or under it, on a tablet). A Bluetooth controller or a keyboard work too. Landscape and full screen, foldables included. NO ACCOUNT, NO ADS, NO NETWORK The whole game is inside the app: it asks for no permission and runs with the network off. No ads, no purchases, no account, nothing collected. English and French, switchable at any time. Made by one person, in Québec.

What's new

First public release

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