App Intel

Mournwell: Drill to the Core

LiveCalsynergy Games9 apps · 7 installsArcadeFree · contains adsIn-app purchases: $2.99 per itemcom.gideon.gravewell

Drill down a dead world, take the core, then climb out before it falls apart.

Alert me★ WatchOpen in Play ↗
Total installs
0
exact · Play shows 0+
Installs / day
0
since last crawl
Rating
—★
— ratings · — reviews
Released
1 Oct 2026
12d ago
Last update
10 Oct 2026
v0.22.0 · 3d ago
Countries
—
not checked yet

Install history

exact counter from Google Play
00.30.50.8110 Oct11 Oct12 Oct
00.30.50.8110 Oct11 Oct12 Oct

Installs per day · last 90 days

00.30.50.8111 Oct12 Oct12 Oct11 Oct: 012 Oct: 0

Change timeline

3 changes
  1. Description
    In Mournwell you are a salvager working a graveyard of dead worlds. Cut down through rock you light yourself, take what you can carry, and pull the last thing still burning out of a planet's core. Then get back up your …In Mournwell you drill down through a dead world to its core, mining ore by the light of your own lamp. Take the core, then climb out your own tunnel before the world falls apart behind you. You are a salvager working a…
  2. Short description
    Drill down through dead worlds, grab the core, then climb out alive. One thumb.Drill down a dead world, take the core, then climb out before it falls apart.
  3. Screenshots
    4 screenshots6 screenshots

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • Shares data with third parties Location, App activity and 2 others
  • Collects data Location, App activity and 2 others
  • Data is encrypted in transit
  • No way to ask for data deletion

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

5 in 1 group
0 Sensitive1 Notable4 Routine
OtherNotable5

Access to miscellaneous device features that don't fit other categories

  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Make your phone vibratecontrol vibration · VIBRATE
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
In Mournwell you drill down through a dead world to its core, mining ore by the light of your own lamp. Take the core, then climb out your own tunnel before the world falls apart behind you. You are a salvager working a graveyard of dead worlds, and each one's core is the last thing still burning inside it. ONE THUMB, ONE TUNNEL Hold down and the drill bites. Rock cracks in stages, chips fly, and the shaft you cut stays cut. The gauges say what is draining your power and your hull, and when something down there has started to listen. The lamp on your nose is the only light down there, so the game is as dark as what you have not dug yet. WEIGHT IS THE WHOLE DECISION Everything you take makes the ship slower to start and longer to stop, and every foot down costs more power. A full hold is a heavy climb. Uplink the haul up the shaft and bank it safely, or gamble and carry it deeper, because the good seams are always further down than the ones you can afford to reach. WHAT YOU KEEP IS PHYSICAL Each world's core sits in the drive frame in your hold, lit, taking a slot you can see. The log fragments go on the wall beside them. Nothing you earn is a number that looks small next week. THE WAY BACK IS THE HARD PART Going down is a choice about greed. Coming up is a choice about what you are willing to drop. Power drains, the hull takes what the rock gives it, and the surface does not get closer because you want it to. An ad can show between descents, when you launch from the Hold, and never while you are digging. One purchase, Remove ads, takes those away for good.

What's new

Know what hits you • Every danger meter now says why it is moving. Power names its cause and shows what an uplink costs • A run that ends empty now names what took it on the result card. • More games in Settings > More • Cutting down the shaft is smooth on mid-range phones • Opening the game, pressing Play • The air's dust and the collapse's glow stay soft at every depth. • The Hold's money line and its "more below" hint each have their own plate • Up to half again as fast on slower phones

Growing in Arcade

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