Ether Trinity : Boss Rush NOW

LiveGempak Games6 apps · 45.1K installsActionFreecom.gempakgames.ethertrinity

One boss, one arena, three heroes. Learn the fight and take it down.

Alert me★ WatchOpen in Play ↗
Total installs
633
exact · Play shows 500+
Installs / day
+1
7-day avg · last day +1
Rating
—★
— ratings · — reviews
Released
—
—
Last update
8 Sept 2026
v0.0.1 · 1mo ago
Countries
0/1
live · checked 3d ago

Installs per day

gain of the exact counter
01234512 Oct13 Oct

Daily tracking since 11 Oct 2026 · history grows every day

Install history

exact counter from Google Play
63263363411 Oct12 Oct13 Oct

Daily tracking since 11 Oct 2026 · history grows every day

Change timeline

Full history

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Live 0Listed, not installable 1Not listed 0
United States

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • No data shared with third parties
  • Collects data Device or other IDs
  • Data is encrypted in transit
  • You can ask for your data to be deleted

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

5 in 1 group
0 Sensitive1 Notable4 Routine
OtherNotable5

Access to miscellaneous device features that don't fit other categories

  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Make your phone vibratecontrol vibration · VIBRATE
  • Read Google service settings stored on your deviceread Google service configuration · com.google.android.providers.gsf.permission.READ_GSERVICES

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
Ether Trinity is a boss raid. Every stage is one boss in one arena, and beating it is the whole game. You bring three heroes in, and whether you walk out comes down to the team you picked and how well you play it. BRING THE RIGHT TEAM You have five heroes and you take three into the fight. Two of them deal real damage: the Bowmaster at range, the Blademaster up close. The other three solve problems. The Cleric heals and shields, the Nature Mage roots and weakens, and the Supporter buffs and sets up one big hit. A boss that lands a few enormous attacks wants a different three than one that keeps filling the floor with hazards, and you choose before you go in, not halfway through. Only one of your three is on the field at a time, and the boss can only ever hit that hero, so swapping is your main tool. Shield up before the big attack. Dip to the Cleric to heal and swap back out. Put a buff down with the Supporter, then bring your damage hero in to spend it. There's a one second lockout after each swap, so it's a rotation you plan, not portraits you mash. LEARN THE FIGHT Every boss attack is drawn on the floor before it lands, and it doesn't change between attempts. Some you walk out of. Some you dash through, and two skills make you invincible while they move. Some you're supposed to interrupt: when the Goblin Warlord charges up his arena-wide slam, a bar appears over his head, and enough damage before the cast finishes cancels the whole attack and leaves him staggered. Big commitments leave openings whether you play them well or not. When the Warlord finishes his spin he's reeling for a few seconds every single time. When the Skeleton Lord raises gravestones to heal himself, breaking them all ends the ritual early and staggers him. Knowing where those windows are is what turns a fight you survive into a fight you win with time to spare. WIN ON EXECUTION A fight is built to run about five minutes. Fury stacks build up the longer you stay in the arena and they never stop, so you can't wait the boss out. Stalling for cooldowns just means his next hit is bigger. Deaths are permanent for the run. Three heroes, three lives. When one dies the next comes in automatically, and when the bench is empty you've lost the attempt. Every loss records how far into the boss's health you got, so you can tell whether the last attempt was actually better or you just got lucky before. THE BOSSES The Goblin Warlord comes to you. He tackles, stomps forward in a line, calls goblins in through the camp gates, and at half health he speeds up and stops giving you room. The Skeleton Lord never chases you. He anchors himself in one of three overlapping circles on the floor and teleports between them, detonating the one he left and the one he lands in. He curses whoever you're holding, which you clear by benching them, and he heals off gravestones you have to break under pressure. Landscape, single player, no energy system. There's a short training room first so you learn the controls on something that can't kill you.

What's new

Our first release. Two boss fights, two phases each. A squad of three heroes but only one on the field — swap, and the boss switches to whoever you bring in. Five heroes, two skills apiece, one shared dodge, and every attack telegraphed so you can read it, dodge it, and punish it. Good luck out there.

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