App Intel

Omi Club Card Game Offline

LiveFunfuse Games20 apps · 3.2M installsCardFree · contains adscom.funfuse.omiclub

Play Anywhere Anytime

Alert me★ WatchOpen in Play ↗
Total installs
35,541
exact · Play shows 10,000+
Installs / day
0
since last crawl
Rating
—★
— ratings · — reviews
Released
12 Feb 2025
1.7y ago
Last update
24 Sept 2026
v1.0014 · 18d ago
Countries
—
not checked yet

Install history

exact counter from Google Play
34.7K38.5K42.4K46.2K50K11 Oct12 Oct12 Oct
34.7K38.5K42.4K46.2K50K11 Oct12 Oct12 Oct

Installs per day · last 90 days

Not enough history yet — check back tomorrow

Change timeline

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • No data shared with third parties
  • Collects data Location, App info and performance, and Device or other IDs
  • Data is encrypted in transit

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

4 in 1 group
0 Sensitive1 Notable3 Routine
OtherNotable4

Access to miscellaneous device features that don't fit other categories

  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
Objective: The goal of Omi is to be the first player to reach a predetermined number of points (usually 500) by winning tricks and collecting valuable cards. Number of Players: 2-6 players Deck: A standard 52-card deck is used. Jokers are not included. Card Rankings: From highest to lowest: Ace, King, Queen, Jack, 10, 9, 8, 7, 6, 5, 4, 3, 2 Setup: Dealer: Choose a dealer randomly for the first round. The dealer rotates clockwise after each round. Dealing: The dealer shuffles the deck and deals 7 cards to each player, one at a time. The remaining cards form the draw pile. Gameplay: First Trick: The player to the left of the dealer leads the first trick by playing any card from their hand. Subsequent players must follow suit if possible. If they cannot follow suit, they may play any card. The highest card of the leading suit wins the trick. The winner of the trick leads the next trick. Subsequent Tricks: The winner of the previous trick leads the next trick. Players must follow suit if they can. If they cannot, they may play any card. The highest card of the leading suit wins the trick. Drawing Cards: After each trick, players draw one card from the draw pile to replenish their hand to 7 cards. The draw pile is replenished after each trick until it is exhausted. Scoring: Tricks: Each trick won is worth 10 points. Aces: Each Ace won in a trick is worth an additional 25 points. Bonus: If a player wins all 7 tricks in a round, they score an additional 100 points. End of Round: The round ends when all cards have been played and no more tricks can be won. Players tally their points based on the tricks and Aces they have won. Winning the Game: The game continues with new rounds until one player reaches or exceeds the predetermined number of points (usually 500). The first player to reach or exceed the target score wins the game. Special Rules: Leading with an Ace: If a player leads with an Ace, the next player must play a higher card if they have one. If they cannot, they may play any card. No Trump Suit: There is no trump suit in Omi. Only the leading suit matters for winning the trick. Optional Variations: Double Points: Players can agree to double the points for Aces or tricks to make the game more competitive. Penalty for Losing Tricks: Players can agree to deduct points for losing tricks, adding an extra layer of strategy. Example of Play: Player A leads with the Ace of Hearts. Player B must play a higher Heart if they have one. They play the King of Hearts. Player C cannot follow suit and plays the 2 of Diamonds. Player D follows suit with the Queen of Hearts. Player B wins the trick with the King of Hearts and leads the next trick. Conclusion: Omi is a game of strategy and luck, where players must carefully manage their hands and anticipate their opponents' moves to maximize their points and win the game. Enjoy the challenge and have fun playing Omi! New chat Message DeepSeek

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