Codingo

LiveAbdelwaheb Bouchahwa2 apps · 97 installsEducationFreecom.fsg.pfe

Learn software engineering through challenges and missions

Alert me★ WatchOpen in Play ↗
Total installs
88
exact · Play shows 50+
Installs / day
0
7-day avg · last day 0
Rating
—★
— ratings · — reviews
Released
25 Mar 2026
7mo ago
Last update
21 Jun 2026
v2.5.0 · 4mo ago
Countries
—
not checked yet

Installs per day

gain of the exact counter

No change in the counterOur first day-to-day reading of the counter. The line starts with the next one.

Daily tracking since 11 Oct 2026 · history grows every day

Install history

exact counter from Google Play
87888911 Oct12 Oct
02040608010025 Mar11 Oct12 Oct

Dashed: estimate from the release date (no daily data before 11 Oct 2026) · time axis compressed before that day

Daily tracking since 11 Oct 2026 · history grows every day

Change timeline

Full history

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • No data shared with third parties
  • No data collected

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

6 in 1 group
0 Sensitive1 Notable5 Routine
OtherNotable6

Access to miscellaneous device features that don't fit other categories

  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Make your phone vibratecontrol vibration · VIBRATE
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE
  • Receive push messages sent from the app's servers over the internetreceive data from Internet · com.google.android.c2dm.permission.RECEIVE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
Project Vision The project aims to bridge the gap between software engineering theory and technical practice. Traditionally, learning programming can be dry or frustrating; our solution proposes to make this process addictive and rewarding thanks to gamification and generative artificial intelligence. Technical & Educational Operation The heart of the system is based on an AI tutor (LLM) acting as a personal mentor 24/7. The course is divided into scripted “Missions”: Interactive Challenges: The student does not just read; he must act. Assignments include debugging complex code, completing algorithms, or writing unit tests to validate modules. Adaptive AI Tutor: Unlike a static proofreader, the AI ​​analyzes the submitted code and generates personalized clues. It does not give the solution, but guides the student through questioning (Socratic method). Dynamic Evaluation: The system evaluates not only the correctness of the code, but also its quality and efficiency, providing instant feedback. Gamification Mechanics To support long-term motivation, the system integrates: Progression by Levels: Unlock new concepts (e.g. moving from OOP to Design Patterns) after proving your mastery. Reward System: Accumulation of experience points (XP) and obtaining specific badges (eg: "Bug Hunter" for debugging). Leaderboards: Encourage healthy competition among peers within a promotion or class. Learning Objectives The end goal is to train software engineers capable of: Solve complex problems with logic. Understand design principles in depth. Collaborate with AI tools critically and constructively.

What's new

Addition of payment interfaces

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