Color Mix - Blend Puzzle

LiveFortice-th2 apps · 106 installsPuzzleFree · contains adscom.fortice.colormix

Drop primaries, blend them, clear three of a kind. Offline color puzzle.

Alert me★ WatchOpen in Play ↗
Total installs
33
exact · Play shows 10+
Installs / day
0
7-day avg · last day 0
Rating
—★
— ratings · — reviews
Released
30 Aug 2026
1mo ago
Last update
13 Sept 2026
v1.9.0 · 30d ago
Countries
—
not checked yet

Installs per day

gain of the exact counter
01234512 Oct13 Oct

Daily tracking since 11 Oct 2026 · history grows every day

Install history

exact counter from Google Play
32333411 Oct12 Oct13 Oct
01020304030 Aug11 Oct13 Oct

Dashed: estimate from the release date (no daily data before 11 Oct 2026) · time axis compressed before that day

Daily tracking since 11 Oct 2026 · history grows every day

Change timeline

Full history

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • No data shared with third parties
  • No data collected

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

4 in 1 group
0 Sensitive1 Notable3 Routine
OtherNotable4

Access to miscellaneous device features that don't fit other categories

  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
■ The whole rule fits in two lines Drop red, yellow and blue. Where they meet, they blend into orange, green and purple. Three of the same color touching? They clear. No manual. No ten-minute tutorial. One drop and you know how it works. ■ Marbles roll into the crater When colors clear they leave a hole, and the marbles on the rim roll down into it. A rolled marble meets a new neighbor, blends again, clears again — the chain keeps going. That moment when one good drop keeps the screen reacting is what this game is about. ■ Two modes · Rounds — 120 levels. Break the obstacles and hit the goal within a fixed number of drops. Higher levels add colors, place stones, and cut how many drops you get. · Endless — keep going until the board fills up. Normal / Hard / Extreme change how many colors appear. ■ Built so you never have to guess · See exactly what will clear before you drop, with the score it will pay. · Columns that will score get a small marker. · Colorblind mode — every color also carries a symbol. · Calm mode — reduces screen shake and particles. ■ Made for you if · You need something to play where the signal drops — subway, waiting rooms · You prefer a clear rule over a flashy presentation · You want large text and large buttons · You play one-handed, in short bursts, stopping any time ■ Works offline Everything runs without a connection. No account, no login. Ads only play when you tap to get an item, continue a run, or refill a heart.

What's new

· Background music, one track per chapter. Separate music and effect volumes. · New blast - six in a straight line and the whole board goes. · Cross blast now fires on bends; both blasts score far more. · New mode, Extreme Hard - ten colours, pushers, a rotating slime, hazards. · Hazard rounds start part-filled; buried hazards must be hit from beside. · Clear goals ask more. · Pushers now sit on the lower rows where balls actually pile up.

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