Flagline

LiveAdysan Gaming Studio52 apps · 331.7K installsCasualFree · contains adscom.flagline.game.free

Flagline is an offline semaphore dispatch puzzle set in a fogbound harbor.

Alert me★ WatchOpen in Play ↗
Total installs
0
exact · Play shows 0+
Installs / day
0
7-day avg · last day 0
Rating
—★
— ratings · — reviews
Released
24 Sept 2026
20d ago
Last update
24 Sept 2026
v1.0.0 · 19d ago
Countries
—
not checked yet

Installs per day

gain of the exact counter

No change in the counterOur first day-to-day reading of the counter. The line starts with the next one.

Daily tracking since 10 Oct 2026 · history grows every day

Install history

exact counter from Google Play
01210 Oct11 Oct

Daily tracking since 10 Oct 2026 · history grows every day

Change timeline

Full history

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • No data shared with third parties
  • No data collected
  • Data is encrypted in transit

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

9 in 4 groups
0 Sensitive4 Notable5 Routine
PhoneNotable1

Access to phone calls, call history, and voicemail

  • See your phone number, device IDs, whether a call is active, and the other caller's numberread phone status and identity · READ_PHONE_STATE
Device ID & call informationNotable1

Access to your phone's identifiers, mobile network details, and call status

  • See your phone number, device IDs, whether a call is active, and the other caller's numberread phone status and identity · READ_PHONE_STATE
Wi-Fi connection informationRoutine1

Access to details about Wi-Fi networks your device sees or uses

  • See whether Wi-Fi is on and details of the network you are connected toview Wi-Fi connections · ACCESS_WIFI_STATE
OtherNotable6

Access to miscellaneous device features that don't fit other categories

  • Start itself automatically as soon as your phone finishes turning onrun at startup · RECEIVE_BOOT_COMPLETED
  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Make your phone vibratecontrol vibration · VIBRATE
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
Flagline is an offline single-player semaphore dispatch puzzle set in a fogbound harbor. You operate a signal tower by dragging the glowing grip on each blue or red flag arm. Match the arm to its translucent target shadow and one of eight clear notches around the dial. When a complete pose is correct, the signal travels across the real tower chain, through the visible fog lanes, and toward the marked ship. Ship lamps, wakes, route lines, and the reef edge show exactly what the action changed. The opening watch introduces the blue and red arms one at a time, so the first useful action can be discovered in the scene without studying a full semaphore chart. The launch release contains exactly eight handcrafted watches: Near Cutter, Mail Sloop, Outer Ferry, Fog Convoy, Hospital Ship, Cargo Lanes, Rescue Dispatch, and Reef Evacuation. Difficulty grows from one guided arm to ordered two-arm poses and relay-tower switching, then adds timed visibility windows, a windward brace, split cargo channels, vessel priority, and permanently closing tide routes. These are not repeated levels created by changing a ship model, flag color, speed value, or fog tint. Each watch changes its route structure, stage rules, hazards, required decisions, or action order. Consecutive correct poses build a Signal Chain. Flag snapping, relay propagation, lamp acknowledgements, ship turns, berth lights, milestone beacons, and the final harbor celebration provide visible and audible feedback. Pennants support tactical Relay Kit choices during the current watch. Harbor Crests, opened berths, 32 collectible ship cards, Clear Signal mastery, safe-distance records, and the best signal chain remain visible in Harbor Watch and Ship Log after the session. A failed signal identifies the wrong notch, broken relay, blocked sight line, or stopping point before the reef instead of replacing the result with a generic message. Reduced Motion keeps equivalent outlines, lights, labels, and final states. Rewarded advertising is optional. It can restore an unfinished ship, redraw Relay Kit choices, or double report Pennants only after a validated success callback. An advertisement never positions a flag, selects a tower route, sends a ship into harbor, awards a Harbor Crest, or changes Clear Signal mastery. Low-frequency interstitials are attempted only on specified returns to the harbor and remain protected by cooldown, timeout, and a visible waiting state. Flagline combines precise two-dimensional arm control with three-dimensional distance, fog, sight lines, vessels, and reef depth. It does not promise free sailing, an infinite fleet, online harbor management, or offline high-end rendering beyond the real Godot mobile presentation shown in these store images.

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