App Intel

Emberfall Knight

LiveEverPlay Digital3 apps · 57 installsArcadeFreecom.everplaydigital.pixelplatformer

Climb, fight and outrun the rising lava in a 10-level pixel platformer.

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Total installs
24
exact · Play shows 10+
Installs / day
0
since last crawl
Rating
—★
— ratings · — reviews
Released
24 Aug 2026
2mo ago
Last update
10 Sept 2026
v1.2.0 · 1mo ago
Countries
—
not checked yet

Install history

exact counter from Google Play
23.430.136.743.45010 Oct11 Oct11 Oct
23.430.136.743.45010 Oct11 Oct11 Oct

Installs per day · last 90 days

Not enough history yet — check back tomorrow

Change timeline

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • No data shared with third parties
  • No data collected
  • Follows the Play Families Policy

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

1 in 1 group
0 Sensitive0 Notable1 Routine
OtherRoutine1

Access to miscellaneous device features that don't fit other categories

  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
Ten levels stand between you and the Dragon Warrior. Pixel Platformer is a handcrafted 2D platformer about timing, nerve and one very long climb. Run, jump and fight through crumbling corridors, spike-lined shafts and collapsing towers — then survive a finale where the floor itself is trying to kill you. THE CLIMB The last level is an escape. Lava rises from the bottom of the tower and never stops. Every second you hesitate on a ledge is a second it gains on you. Reach the summit and the Dragon Warrior is waiting — and it fights harder the closer it gets to death. WHAT YOU'LL FACE • Patrolling swordsmen and ranged attackers that track you across a room • Spiked heads that drop the moment you walk underneath • Arrow traps, fire jets and timed hazards you have to read and beat • Falling platforms that give way a heartbeat after you land • Rock heads, swinging spiked balls and trampolines • A multi-phase boss that speeds up and changes its pattern as its health falls FEATURES • 10 hand-built levels, each one longer and meaner than the last • Three stars to earn in every level — 30 in total • Checkpoints throughout, so a mistake costs seconds and not the whole run • A lives system that keeps the pressure on without being cruel • Fruit and hearts to collect, and health to claw back • Touch controls built for phones, plus full keyboard support • Crisp pixel art, layered parallax backgrounds and a full sound mix NO NONSENSE No ads. No forced sign-in. No timers telling you to come back tomorrow. Open it, play it, put it down when you want. Built by one developer at EverPlay Digital. If a level feels unfair rather than hard, tell us — that's a bug, and we fix those.

What's new

Now called Emberfall Knight. Level 6's tower is rebuilt — it was impossible to climb past the middle. It now has rest platforms that catch you when you miss, and a checkpoint halfway up. Fixed: enemies stopped attacking after taking a hit, and you could get stuck floating in mid-air near a ceiling. Movement is smoother, jumps register more reliably, and the camera is wider so you can always see where you're landing.

Growing in Arcade

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