App Intel

Dungeons Of Legend

LiveYourTechGuys31 apps · 2.2K installsRole PlayingFree · contains adscom.dungeonsoflegend

Craft spells from runes. Offline dungeon crawler RPG. No energy, no paywall.

Alert me★ WatchOpen in Play ↗
Total installs
49
exact · Play shows 10+
Installs / day
~1
est. · lifetime avg over 64 days
Rating
—★
— ratings · — reviews
Released
9 Aug 2026
2mo ago
Last update
27 Aug 2026
v1.0.1 · 1mo ago
Countries
—
not checked yet

Install history

exact counter from Google Play
47.948.448.949.55011 Oct12 Oct12 Oct
47.948.448.949.55011 Oct12 Oct12 Oct

Installs per day · last 90 days

Not enough history yet — check back tomorrow

Change timeline

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • Shares data with third parties Device or other IDs
  • Collects data Device or other IDs
  • Data is encrypted in transit
  • No way to ask for data deletion

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

5 in 1 group
0 Sensitive1 Notable4 Routine
OtherNotable5

Access to miscellaneous device features that don't fit other categories

  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Make your phone vibratecontrol vibration · VIBRATE
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
Four heroes. Twenty dungeons. A magic system that does not hand you a spell list. Dungeons Of Legend is an offline dungeon crawler RPG where you invent every spell yourself. No stamina bar. No paywall. No internet needed. Just you, a party of four, and a rune system deep enough to keep surprising you. CRAFT SPELLS NOBODY TOLD YOU ABOUT Every spell is built from runes. One Director rune decides where it goes - a bolt, an expanding circle, a piercing beam, a burst around you - and Effecter runes decide what happens when it lands. Stack Fire twice for a very angry fireball. Freeze a pool and walk across it. Cast Lightning into water and watch what happens to everything standing in it. Nothing tells you these combinations exist. Finding them is the game. A PARTY, NOT A HERO Lead a Runemaster, a Berserker, an Assassin and a Troubadour, and hire a Warden or an Alchemist when you can afford them. You steer one; the rest follow, fight, and can be pulled back to their feet when they fall - if you can clear the space around them first. Each hero has an ability worth building a fight around, and gear can be handed straight from one to another. DUNGEONS THAT FIGHT BACK Foes wake as a pack, spread out to surround you, and press from several sides at once. A raised weapon is a wind-up you can step out of - and a hit landed mid-swing cancels it. Elites carry their own modifiers and their own loot. Sealed vaults open only to the right element. Enemies keep pace as your party grows, so nowhere you return to becomes a walkover. A RUN YOU CAN LOSE Health and energy come back on their own, but only so far - the rest costs a potion or a rest in town. Every hero you pick up off the floor carries the wound for the rest of the floor. Four difficulty settings, up to Nightmare, where nothing heals on its own at all. RUNS WORTH REPEATING - Choose a blessing on arriving in every dungeon, and again halfway through - Choose your way down between floors: more chests, more foes, or a blessing waiting below - The Descent: endless floors, one modifier deeper every three, until the party falls - Six stackable challenges you set yourself, from "no potions" to "half health" - A daily trial, the same for every player, with a streak worth keeping - A new themed dungeon every month - New Game+ once the Citadel falls: keep everything, start again harder NO ENERGY. NO PAYWALL. NO WIFI. Play as long as you like, whenever you like. Nothing to wait for and nothing to buy - no stamina, no timers, no gates, no in-app purchases at all. The whole game works on a plane. Ads exist but stay out of the way: an optional video to revive your party or double your gold, and one occasional full-screen ad between dungeons. Never a banner over the fight. BUILT FOR A PHONE Joystick or tap-to-move, whichever suits you. Left-handed layout. Handmade pixel art in a single isometric world with real weather and a sky that follows your own clock. Five save slots and a backup code, so a lost phone is not a lost playthrough. Inspired by the Amiga classics Legend and Worlds of Legend. An offline RPG for people who liked being trusted to work things out.

What's new

First release. Four heroes, twenty dungeons, and a magic system that hands you no spell list - you build every spell from runes and work out the good combinations yourself. Freeze a pool and walk across it. Cast lightning into water and see what happens. Offline, no energy, no timers, no paywall, no in-app purchases. Works on a plane. Pick a blessing each run, choose your way down between floors, and find out how deep the Descent goes.

Growing in Role Playing

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