Nano Defensa

LiveDeyvi F. De La Cruz2 apps · 8 installsArcadeFree · contains adscom.deyvidev.nanodefensa

Seven characters, one swarm, one track. Multiply, dodge and discharge.

Alert me★ WatchOpen in Play ↗
Total installs
1
exact · Play shows 1+
Installs / day
0
7-day avg · last day 0
Rating
—★
— ratings · — reviews
Released
22 Sept 2026
22d ago
Last update
22 Sept 2026
v1.2.0 · 21d ago
Countries
—
not checked yet

Installs per day

gain of the exact counter

No change in the counterOur first day-to-day reading of the counter. The line starts with the next one.

Daily tracking since 11 Oct 2026 · history grows every day

Install history

exact counter from Google Play
01211 Oct12 Oct

Daily tracking since 11 Oct 2026 · history grows every day

Change timeline

Full history

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • Shares data with third parties Location, App activity and 2 others
  • Collects data Location, App activity and 2 others
  • Data is encrypted in transit
  • No way to ask for data deletion

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

5 in 1 group
0 Sensitive1 Notable4 Routine
OtherNotable5

Access to miscellaneous device features that don't fit other categories

  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Make your phone vibratecontrol vibration · VIBRATE
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
You control a generator that builds nanobots and moves down a track on its own. You decide one thing: where you go through. Addition gates grow the swarm little by little. Multiplication gates blow it up, but they are narrow and they sit where it hurts. And in every run one of them turns red: it subtracts or divides. Look before you cross. Lasers, mines, turrets, armored enemies and runners exist to take robots away from you, and every robot you lose is firepower that never reaches the end. And the toughest cores ask for more than a full swarm: the overload you bank by multiplying. Because the swarm is all three at once: your health, your army and your weapon. It fires straight ahead from its center, one lane wide: the robots on the flanks don't shoot, they lend it their power. Grab tracking and, for a few seconds, its shots chase anything. A boss waits at the end. Attacks are telegraphed before they land and there is always a gap to slip through. When the overload fills up, one tap breaks the shield. Every mission looks different: the world changes color as you move up, and everything you play with keeps its own. · 15 missions across 3 worlds · 3 bosses with patterns you learn, not memorize · 7 characters, each with its own weapon and a three-level ability · Bought with the CHIPS you earn by playing, never with money · Permanent upgrades in the workshop, temporary boosts on the track · A daily reward, a new challenge every day and 24 achievements · One hand, portrait, offline · No purchases. Ads only if you choose, in exchange for a reward

What's new

First release on Google Play. • 15 missions across 3 worlds, each ending with a boss. • 7 characters, each with its own weapon and ability, bought with the CHIPS you earn by playing. • Addition and multiplication gates, plus one bad gate per run from mission 2: it subtracts or divides. • Permanent upgrades in the workshop, temporary boosts on the track. • Daily reward, daily challenge and 24 achievements. • One hand, portrait, offline. No purchases; rewarded ads are always optional.

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