App Intel

Claustral Gravity

LiveRicard Perelló i Carreras2 apps · 38 installsArcadeFree · contains adscom.claustral.gravity

Tap, bounce, splash: paint the screen before you run out of ink.

Alert me★ WatchOpen in Play ↗
Total installs
15
exact · Play shows 10+
Installs / day
~1
est. · lifetime avg over 12 days
Rating
—★
— ratings · — reviews
Released
29 Sept 2026
13d ago
Last update
3 Oct 2026
v1.1 · 8d ago
Countries
—
not checked yet

Install history

exact counter from Google Play
14.71617.318.72010 Oct11 Oct11 Oct
14.71617.318.72010 Oct11 Oct11 Oct

Installs per day · last 90 days

Not enough history yet — check back tomorrow

Change timeline

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • Shares data with third parties Location, App activity and 2 others
  • Collects data Personal info and App activity
  • Data is encrypted in transit
  • You can ask for your data to be deleted

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

5 in 1 group
0 Sensitive2 Notable3 Routine
OtherNotable5

Access to miscellaneous device features that don't fit other categories

  • Start itself automatically as soon as your phone finishes turning onrun at startup · RECEIVE_BOOT_COMPLETED
  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
One ball, one finger and a screen to make a mess of. Press and the ball rises. Let go and gravity takes it back. It leaves a thin trail of paint wherever it goes, and when it strikes the underside of a platform hard enough, a wide splash bursts across it. Both cost you ink: the trail little by little, the splash all at once and plenty of it. Each level asks you to cover a percentage of the screen before the ink runs out. That is the whole mechanic and you will not learn another one; what changes is where the platforms are, and the question is always the same: is it better to wander around painting thin, or to hunt for the hit that stains everything in one go? WHAT YOU GET • Levels that never end. Each one comes from its number, so level 15,000 is the same for everybody. • No impossible levels. Before you ever see one, the game has played it a hundred times by itself to check that it can be done. If it cannot, it throws it away and builds another. • Platforms that misbehave: some erase your paint, some slow the ball down and some fire it away. • Four difficulty grades — easy, medium, hard and deadly — that raise the reward. • A streak that multiplies what you earn for as long as you keep going. • Three single-use power-ups: more ink, wider splashes and immunity to erasers. One of each per level and no more: you cannot buy your way through here. • A prize every day, with the seventh bigger than the other six. AND IT PLAYS The ball's impacts are notes. They are in tune, they land on the beat and they make music as you play, with no song running underneath. You choose how much of it you want: off, soft, medium or lively. NO SMALL PRINT • No in-app purchases. None. Coins are earned by playing. • No account and no sign-up. It plays offline; only the ads need a connection. • There are ads, and all but one are ones you ask for in exchange for something. • In Catalan, Spanish and English. Made in Barcelona by one person.

What's new

What's new in 1.1: · The board is shown in full: it is no longer cropped at the edges on any screen. · Small improvements to texts and buttons.

Growing in Arcade

Category →