App Intel

Hungry Pop: Food Runner

LiveByteCraft6 apps · 2.3K installsCasualFree · contains adscom.bytecraft.app.hungrypop

Jump, eat and chain food combos through a three-course meal in two minutes.

Alert me★ WatchOpen in Play ↗
Total installs
2
exact · Play shows 1+
Installs / day
~0
est. · lifetime avg over 35 days
Rating
—★
— ratings · — reviews
Released
7 Sept 2026
1mo ago
Last update
30 Sept 2026
v3.0.2 · 12d ago
Countries
—
not checked yet

Install history

exact counter from Google Play
22.73.54.2511 Oct12 Oct12 Oct
22.73.54.2511 Oct12 Oct12 Oct

Installs per day · last 90 days

Not enough history yet — check back tomorrow

Change timeline

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • Shares data with third parties App activity, App info and performance, and Device or other IDs
  • Collects data App activity, App info and performance, and Device or other IDs
  • Data is encrypted in transit
  • No way to ask for data deletion

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

4 in 1 group
0 Sensitive1 Notable3 Routine
OtherNotable4

Access to miscellaneous device features that don't fit other categories

  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
Keep Pop full through a two-minute, three-course meal. Tap to jump, eat everything you can and dodge the obstacles in the way. HOW A RUN WORKS Pop runs automatically. Tap to jump, and tap again in the air for a double jump. Food refills Pop's Fullness, which drains the whole time. Every obstacle you hit takes a big bite out of it. Run out of Fullness and the run is over; last all two minutes and the meal is complete. THREE COURSES, RISING PACE The Appetizer brings apples and sushi, the Main Course serves burgers and pizza, and the Last Bite ends on donuts and ice cream. Each course runs faster, drains Fullness faster and puts more obstacles in your path. COMBOS AND HIGH COINS Eat food back to back to build a combo. Miss a food or hit an obstacle and the combo ends. Every course also has an optional line of high coins that only a well-timed double jump can reach. FIVE POWER-UPS - Speed Boost: a protected burst of speed that smashes through obstacles. - Invincible: a few seconds of invincibility. Smash through obstacles without losing Fullness. - Food + Coin Magnet: pulls nearby food and coins to Pop. - Slow-Mo: slows the action so you have more time to react. - 2× Score: doubles your points for a short time. MEAL REPORT Every run ends with a Meal Report: your score, the course you reached, a tip for next time and goals such as a Smooth Run with few obstacle hits. Open Details for the full stats, share your report, or tap Play Again to jump straight back in. SKINS AND CITIES Earn coins as you play and spend them in the Shop. Four Pop skins and four city backgrounds are waiting to be unlocked, from Minty Pop to Golden Pop and from Neon City to Snow Harbor. Every skin brings its own menu: Robo Pop snacks on glowing ramen and galaxy soft-serve, while Golden Pop feasts on lobster and crème brûlée. Every city puts its own hazards in your path, from snowmen in Snow Harbor to crabs in Sunset Bay and laser barriers in Neon City. A goal card shows how close you are to your next unlock. Built for landscape play on Android phones and tablets, in 13 languages, with sound, haptics and reduce-motion settings. FREE TO PLAY WITH ADS Hungry Pop is free to play and shows ads. An ad may appear between runs, and when one is available you can choose to watch an optional video on the Meal Report for bonus coins. There are no in-app purchases. How far into the meal can you get?

What's new

Every skin now brings its own menu (45 foods) and every city its own hazards (20 in all), from glowing ramen to snowmen and lasers. Food bobs, and bats and birds flap their wings. New: a goal card for your next unlock, a banner when you beat your best score, and how close you came to the next course. Your first meal is fairer and text is easier to read. Bug fixes.

Growing in Casual

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