App Intel

Kamil

Livebronzecloud2 apps · 80 installsArcadeFree · contains adscom.bronzecloud.kamil

One finger. Endless swarm. Grab a power before it catches you.

Alert me★ WatchOpen in Play ↗
Total installs
72
exact · Play shows 50+
Installs / day
0
since last crawl
Rating
—★
— ratings · — reviews
Released
28 Aug 2026
1mo ago
Last update
28 Sept 2026
v1.7.2 · 14d ago
Countries
—
not checked yet

Install history

exact counter from Google Play
70.377.785.292.610010 Oct11 Oct12 Oct
70.377.785.292.610010 Oct11 Oct12 Oct

Installs per day · last 90 days

00.30.50.8111 Oct12 Oct12 Oct11 Oct: 012 Oct: 0

Change timeline

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • Shares data with third parties Device or other IDs
  • Collects data Device or other IDs
  • Data is encrypted in transit
  • No way to ask for data deletion

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

5 in 1 group
0 Sensitive1 Notable4 Routine
OtherNotable5

Access to miscellaneous device features that don't fit other categories

  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Make your phone vibratecontrol vibration · VIBRATE
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
Kamil is a one-finger arcade escape game. Touch anywhere and drag: Kamil moves with your finger, only faster. One touch from an enemy ends the run. You cannot fight the swarm forever. You survive by grabbing what falls. POWERS Fire leaves a burning trail behind you. Saw makes you untouchable and shreds whatever you touch. Lightning chains between nearby enemies. Laser spins a beam around you. Black Hole drags them in. Slow drops the whole screen to a crawl. Shield takes one hit and throws them back. Atom Bomb clears everything in range. You can hold two at once. Pick up a third and the one running out is replaced. WATCH THE CLOCK Every power ends. Its timer bar turns red in the final seconds; once your protection runs out you are exposed again: most runs end in the seconds right after. THE TURRET Beat a boss and a turret box may drop. Take it or leave it: that call is yours. Mount up and the screen fills from every side while you aim 360 degrees and fire. Hundreds of enemies per round. Nothing can touch you up there, but every enemy that reaches the base is a point you did not score. BOSSES Every 100 kills a boss arrives. Six kinds, each with its own shape, pace and attack. They do not chase you; they hold position and throw creatures at you. Beat all six and they start coming in pairs: one above, one below, and you in the middle. Beating one plays out in three acts: a shockwave that sweeps the field, a moment of silence, then light speed into the next stage. GET STRONGER Every enemy you destroy is a point, and points carry over between runs. Ten powers, five levels each. Six ships to unlock, and the perk belongs to you rather than the ship: buy a ship and its perk joins your account, then fly any colour you like with any perk you own. A perk hands you a free power every 15 seconds. Max everything out and the Guided Shot unlocks: your ship fires on its own at the nearest enemy. Free to play. Rewarded ads are optional: watch one to revive, or to spin the multiplier dial for up to 3x the run's points. Every few runs a short ad plays between runs, never in the middle of one. Prefer a joystick? Switch in the settings and pick its size, sensitivity and position. Eight languages. Light and dark themes. No account, no sign-up, works offline.

What's new

• Enemies now appear with a new entry animation • The score shown when the turret ends is now correct • Guided tour: cards no longer overflow and no longer stay on screen after leaving with the back button • When the guided tour ends, the game now starts right away • The new version notice has been fixed

Growing in Arcade

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