App Intel

Tower Blocks Rush

LiveGreen Valley Developer2 apps · 1K installsCasualFreecom.brickmemory.blocksrun

A memory game about repeating the glowing pattern on a tower grid.

Alert me★ WatchOpen in Play ↗
Total installs
1,022
exact · Play shows 1,000+
Installs / day
0
since last crawl
Rating
—★
— ratings · — reviews
Released
—
—
Last update
22 Sept 2026
20d ago
Countries
0/1
live · checked 1d ago

Install history

exact counter from Google Play
998.31.2K1.5K1.7K2K10 Oct11 Oct12 Oct
998.31.2K1.5K1.7K2K10 Oct11 Oct12 Oct

Installs per day · last 90 days

00.30.50.8111 Oct12 Oct12 Oct11 Oct: 012 Oct: 0

Change timeline

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Live 0Listed, not installable 1Not listed 0
United States

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • Shares data with third parties Device or other IDs
  • No data collected
  • Data is encrypted in transit

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

6 in 2 groups
1 Sensitive1 Notable4 Routine

What this app can do with your phone

  • Use your camera to take photos and record videos
CameraSensitive1

Access to your camera to take photos and record video

  • Use your camera to take photos and record videostake pictures and videos · CAMERA
OtherNotable5

Access to miscellaneous device features that don't fit other categories

  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE
  • Receive push messages sent from the app's servers over the internetreceive data from Internet · com.google.android.c2dm.permission.RECEIVE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
Tower Blocks Rush - a memory game played on a five by five temple tower where colored blocks light up one at a time and the same order has to be repeated by pressing those blocks. Every stage opens with a short pause, then the tower shows its pattern block by block while a counter tracks the current step, and after the last flash the board switches to input mode and waits for presses. A correct press makes the block flash green and adds points, and the value of each correct press grows with the stage number. A wrong press takes one of the three shields, shakes the block in red and makes the tower show the whole pattern again from the beginning; when the shields are gone the stage is over. Higher stages place more blocks in the tower, up to the full grid of twenty five, stretch the pattern up to twelve steps, bring in more block types and shorten the time each block stays lit, so the amount to remember and the pace grow together. A lightning charge next to the board plays the pattern one more time for a fixed price in coins, which helps when the order is lost in the middle of a long sequence. The pause panel holds the stage and offers continuing with the pattern shown again, replaying the current stage from the start, or going back to the main screen. The summary panel after every stage reports the stage number, whether it was cleared or lost, the coins gained for clearing it and for every shield left intact, the total points of the run, the precision percentage counted from correct presses against all presses, and the best total reached so far. Stage progress, the coin counter and the best total are kept between sessions, so the next launch continues from the stage that was reached, while the main screen shows the current stage next to the best total and the coin counter, and a rules panel there explains the flow of a stage in a few lines.

Growing in Casual

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