Rome: Five Minute Emperor

Liveysuk409756 apps · 1.4K installsStrategyFree · contains adscom.brainer.romeemperor

Rule Rome through choices, provincial independence, diplomacy and ten endings.

Alert me★ WatchOpen in Play ↗
Total installs
0
exact · Play shows 0+
Installs / day
—
measured after our second crawl (about a day)
Rating
—★
— ratings · — reviews
Released
10 Oct 2026
4d ago
Last update
12 Oct 2026
v1.2.1 · 1d ago
Countries
—
not checked yet

Installs per day

gain of the exact counter
Not enough history yet — check back tomorrow

Daily tracking since 13 Oct 2026 · history grows every day

Install history

exact counter from Google Play
Not enough history yet — check back tomorrow

Daily tracking since 13 Oct 2026 · history grows every day

Change timeline

Full history

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Permissions

4 in 1 group
0 Sensitive1 Notable3 Routine
OtherNotable4

Access to miscellaneous device features that don't fit other categories

  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
The general who saves your empire may become the greatest threat to your throne. Take the crown in a fictional scenario inspired by the late Western Roman Empire. Manage treasury, grain, army strength and public support while six provinces and five influential people react to your rule. CHOOSE THE LENGTH OF YOUR REIGN The extended reign unfolds across 32 seasonal decisions and four acts: stabilize the empire, answer provincial demands, deal with independent neighbors, and settle the empire's future. The short reign offers 16 seasons. Earlier saved campaigns keep their original rules. Play time varies with how you read and decide. PROVINCES CAN CHANGE THEIR FUTURE Direct rule, autonomy, independence and lost control have different consequences. Africa supplies grain, Gallia supports trade, Illyria recruits soldiers, Hispania funds the treasury, Britannia strains your defense budget, and Italia is the seat of the throne. Inspect a province's actual contribution, unrest, political pressure and relations before choosing its future. CONCESSIONS, ALLIANCES AND RECOVERY Grant autonomy, fund relief, suppress resistance or recognize independence. Aid an independent neighbor, sign a trade agreement, negotiate its return or recover it by force. Requirements and consequences appear before you confirm. A trade partner remains independent. A victorious general gains political influence, so reconquest can create the next threat to your rule. THREE WAYS TO GOVERN Choose a military, commerce or autonomy charter, then combine it with a different starting ruler. An optional imperial command once every four seasons competes for the same budget: provincial diplomacy, a fort, granary or market, army redeployment, or a change in the court's balance of power. MAKE A CHOICE. LIVE WITH ITS CONSEQUENCES. Concentrate troops under a gifted general, rely on local militia or abandon an expensive frontier. Benefits and burdens return in later seasons as new decisions. The map distinguishes the army standard, the current crisis and each province's political status. Your chronicle records what actually happened. COLLECT TEN GOOD AND BAD ENDINGS Discover an empire restored, a trading empire or a provincial federation. Other choices can leave you deposed, a puppet of the court, facing mutiny or trapped in civil war. Endings follow your actual game state. Collect discoveries and use record points to unlock different starting rulers. TODAY'S CHALLENGE Each day brings the same starting conditions and shared goal for everyone. Complete the twelve-turn challenge while building grain reserves, strengthening the treasury, defending provinces or keeping the court in check. Retry the same challenge to test another strategy. A saved challenge can continue after the daily reset. PLAY AT YOUR OWN PACE Core gameplay and records run on your device. There is no account or game server. Your campaign is saved so you can return to it. English and Korean are supported. REWARDED ADS AND LIMITED INTERSTITIALS After an eligible defeat, choose a rewarded ad to return to your last decision once per campaign. After an ending, a separate optional rewarded ad grants ten additional record points once per campaign. Normal records and base points do not require an ad. Up to two mid-campaign interstitials may appear during an extended reign, after decisions 12 and 24 when you continue from a reign summary. They are skipped if that run presented a rewarded ad or an ad is unavailable. Fullscreen cooldowns and frequency limits apply. A limited interstitial may also appear after a later successful ordinary result when you choose the next reign. The first result, failures, daily challenges, the first review-qualifying success and campaigns that presented a rewarded ad are excluded. Ad failures do not block the next campaign. This is a fictional alternate-history strategy game. Characters and scenarios are adapted for gameplay.

What's new

The extended reign now offers up to two limited mid-campaign ads, after decisions 12 and 24. Each reign summary lets you review the empire before continuing. Per-checkpoint records prevent replay after restarting, and existing ad spacing and rewarded-ad exclusions remain. Earlier saves and daily challenges continue unchanged.

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