App Intel

Borrowed Tongues

LiveEtymology Games1 app · 699 installsWordFreeIn-app purchases: $2.99 - $4.99 per itemcom.borrowedtongues.app

Swipe word roots, uncover etymology, and collect every borrowed word in English.

Alert me★ WatchOpen in Play ↗
Total installs
699
exact · Play shows 500+
Installs / day
0
since last crawl
Rating
5.0★
5 ratings · 4 reviews
Released
7 Sept 2026
1mo ago
Last update
1 Oct 2026
v3.2 · 12d ago
Countries
—
not checked yet

Install history

exact counter from Google Play
682.8762.1841.4920.71K11 Oct12 Oct13 Oct
682.8762.1841.4920.71K11 Oct12 Oct13 Oct

Installs per day · last 90 days

00.30.50.8112 Oct13 Oct13 Oct

Change timeline

Full history

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

estimate · charts of 12 Oct

Most downloads likely come from 🇺🇸 United States (~100%).

  1. United States100%#20 Trending · Word games

Estimated from top-chart positions weighted by each country’s Google Play market size. Countries where the app is not in a chart are not shown, so small markets may be missing.

Top chart positions

as of 12 Oct
ChartCountryRankChange
Trending · Word games US#20▼ 17

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • No data shared with third parties
  • Collects data Location, Financial info and 2 others
  • Data is encrypted in transit
  • No way to ask for data deletion
  • Follows the Play Families Policy

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

4 in 1 group
0 Sensitive1 Notable3 Routine
OtherNotable4

Access to miscellaneous device features that don't fit other categories

  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
Every word has a story. Some of them are a thousand years in the making. Did you know English is more than half French in origin — a legacy of the Norman Conquest of 1066? Did you know most star names in English are Arabic, because Arab astronomers mapped and named the sky a thousand years before telescopes existed? Did you know "rodeo" — a word that feels as American as it gets — is actually Spanish, from "rodear," meaning "to go around," born from Mexican vaquero cattle-herding culture? Borrowed Tongues is a swipe puzzle game where you rebuild English words by dragging their original root fragments together — the same syllables borrowed from Arabic, Greek, Norse, Sanskrit, Spanish, and a dozen other languages that quietly built the English you speak every day. SWIPE THE ROOTS Drag syllable and root chunks together — never single letters — to reconstruct real English words. Swipe "tele" and "phone" together, and watch TELEPHONE assemble before your eyes — then discover it's Greek for "far" and "sound." A PUZZLE THAT GROWS WITH YOU Early levels ease you into the mechanic. As you progress, extra root fragments join the dial — real syllables borrowed from elsewhere in the game, mixed in to sharpen your eye, not trick you. Word Sense — free for your first three levels in every world — reveals how many words remain and their letter count. After that, it's a power-up you can unlock with Gold Leaves once you've saved enough, or you can play on instinct alone, swiping roots with no scaffolding at all. TRAVEL THROUGH A DOZEN WORLDS Every world is a different language's fingerprint on English — Arabic, Greek, Celtic, Anglo-Saxon, Norman French, Spanish, Sanskrit, Norse, Dutch, and the languages that arrived with immigration and reshaped American English. Each level comes with a real historical clue and hand-written etymology facts, not generic trivia. COLLECT YOUR CODEX Every word you solve is bound permanently into your Word Codex — a personal, growing library of every borrowed word you've discovered, complete with its roots and the story of how it crossed into English. Nothing you've earned is ever lost. BUILD YOUR OWN JOURNEY Choose any three languages to begin your quest. Complete them, and you'll unlock your choice of any world on the map — every world after that opens by playing, not paying. Mastered a world already? Replay it any time — your progress is remembered, and replays shuffle so you won't just be solving the same levels in the same order twice. RACE THE CLOCK, EARN YOUR WAY A gentle timer keeps each level moving. Solve words to earn Gold Leaves, and spend them how you like — unlock Word Sense for a world, or reveal one random remaining word when you're stuck. Nothing is ever required to keep playing; every tool in the game is something you can also simply play your way past. Every word has a story. Swipe your way into a few thousand of them.

What's new

Fixed a bug in The Indian Empire where level 18 couldn't be completed. Thanks to the player who reported it!

Growing in Word

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