App Intel

Boolik Buul (Mayan Board Game)

LiveEfco DCB9 apps · 1.6K installsBoardFree · contains adscom.boolikbuul

Mayan War Boardgame

Alert me★ WatchOpen in Play ↗
Total installs
34
exact · Play shows 10+
Installs / day
0
since last crawl
Rating
—★
— ratings · — reviews
Released
16 Jun 2023
3.3y ago
Last update
24 Jul 2026
v49.0.00 · 3mo ago
Countries
—
not checked yet

Install history

exact counter from Google Play
33.237.441.645.85010 Oct11 Oct12 Oct
33.237.441.645.85010 Oct11 Oct12 Oct

Installs per day · last 90 days

00.30.50.8111 Oct12 Oct12 Oct11 Oct: 012 Oct: 0

Change timeline

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • Shares data with third parties App info and performance and Device or other IDs
  • No data collected
  • Data is encrypted in transit
  • No way to ask for data deletion

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

3 in 1 group
0 Sensitive1 Notable2 Routine
OtherNotable3

Access to miscellaneous device features that don't fit other categories

  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
The board game called Boolik is also known by the names of Boo ik / Boolk / Bu'ul / Buul / Bul / Pulúc / Maize Road / Maize Highway / (The etymology of the word Bu'ul in Maya-Yucateco corresponds to "Bean" or also "Given" another of the Mayan languages). The Boolik is a Mesoamerican "Board Game", which had its origin in the Mayan culture, there are several versions of how it could have been created, some researchers believe it is a variant of the game called Patolli de Teotihuacán and others that could have been a distinctly Maya game. Being a War Board Game, their movements represent situations lived in a battle (War of Guerrilas). The capture of the pieces is an analogy to the capture of the enemy warriors, the own base and opponent represent the Mayan States Cities, the use of chance in the movements of the displacements of the pieces represent the different situations and contingencies with which they were in the large expanses of forest and land that separated each State City. When doing the research on the game called Boolik, it was possible to identify 3 different variants at the time of playing it, this app being the digitization of Variant 3 and Variant 1 of Boolik, which consist of the following characteristics: Variant 3: The player captures chips from the opponent as indicated by the dice or the corn; if a player falls on the opponent's chips, in later moves they will advance towards the home base changing direction, if it manages to reach the base itself, the opponent's chips will be discarded along with the own chips that had been captured by the opponent; own chips never enter the enemy base, but when they reach the penultimate row before reaching the opposing base they will change direction and return to their base. Variant 1: The player captures pieces of the opponent as indicated by the dice or the corn; if a player falls on the opponent's pieces, in later moves he will continue advancing towards the opponent's base, if he arrives at the enemy base, the own pieces that had been captured by the opponent with that piece will return to the initial position, to be part again of the game and the opponent's pieces will be discarded.

What's new

Fix bugs

Growing in Board

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