App Intel

DotBattle Strategy Game

LiveBeeClear7 apps · 153 installsPuzzleFree · contains adscom.beeclear.dotbattle

Surround, capture, take it back. Play the AI or a friend on one device.

Alert me★ WatchOpen in Play ↗
Total installs
24
exact · Play shows 10+
Installs / day
0
since last crawl
Rating
—★
— ratings · — reviews
Released
31 Jul 2026
2mo ago
Last update
1 Aug 2026
v1.2.0 · 2mo ago
Countries
—
not checked yet

Install history

exact counter from Google Play
23.430.136.743.45010 Oct11 Oct12 Oct
23.430.136.743.45010 Oct11 Oct12 Oct

Installs per day · last 90 days

00.30.50.8111 Oct12 Oct12 Oct11 Oct: 012 Oct: 0

Change timeline

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • Shares data with third parties App activity and Device or other IDs
  • Collects data App activity and Device or other IDs
  • Data is encrypted in transit
  • No way to ask for data deletion

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

5 in 1 group
0 Sensitive1 Notable4 Routine
OtherNotable5

Access to miscellaneous device features that don't fit other categories

  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Make your phone vibratecontrol vibration · VIBRATE
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
Two players, one grid of dots, and a board where nothing you have taken is safe until the round ends. DotBattle is an abstract strategy game about surrounding territory, and just as much about taking back what you lost. The board and the move The board is a grid of dots, 10 by 14 by default. On your turn you place one of your dots on any free point. It does not have to touch a dot you own, or any dot at all. The only places closed to you are an occupied point and the inside of a base your opponent has already sealed. How you take territory After every move the game floods the board inward from the edges, treating the dots of the player who just moved as walls. Any area the flood cannot reach counts as closed. If it holds at least one enemy dot, the whole area becomes your base and every trapped dot is captured, one point each. Your territory is recounted after each move and merged into the largest connected shape available. Encircle the encirclement No base is final. Seal a wall around an area that completely contains an enemy base and that base changes hands: your opponent loses the points it earned, the dots trapped inside return to the board as active dots, and the opponent's own wall dots that are now trapped are captured by you. That single rule is why a losing position stays playable to the last move. How a round ends A round ends when no legal move is left, when the leader's advantage can no longer be caught mathematically, or when the leader crosses the automatic win threshold, roughly 15 percent of the board turned into captures. A mercy rule closes it at 30 percent filled and a 10 dot lead, and a dead endgame at 70 percent filled with no capture for 16 straight moves. Run your clock down first and you lose the round. Play against the AI Three levels that behave differently, not just harder. Easy looks one move ahead and deliberately picks a weaker, random move about 40 percent of the time, so a new player can win. Medium searches two moves ahead and picks at random among several near-equal good moves, so games do not repeat. Expert searches three moves ahead, avoids formations where it would lose its own dots, and hunts for lines that take your territory. Two players, one device Hot seat: pass the phone or tablet across after each turn. No second device, no connection. Set the match up your way Before the match you set the clock, one to ten minutes per player, with a loss on timeout. You choose who starts, how many dots a player places per turn, from one to three, and the match length: first to one, three or five won rounds, tracked as you go. A short round fits a wait; a best of five with longer clocks is a proper match. Everything runs fully offline, with no account and no sign-in. Simple rule, deep tactics The rule takes a sentence. The consequences do not. Every dot is part of your wall and a hint about where you are going, so a strong player reads two traps at once: the one being built, and the one being built against them. What makes it different A dot may go anywhere, which opens the decision space far wider than grid games where you build outward from what you hold. And territory is reversible, so points are never banked, only held. Who it is for For players who like short board games that still demand real thinking, for anyone who wants a solo match against an opponent that genuinely calculates, and for two people sharing one device. The board first The presentation stays plain and readable, and you can start playing without a tutorial. The game is available in 31 languages, picked in settings independently of your system language.

What's new

First production release

Growing in Puzzle

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