App Intel

Spindle: One-Tap Ember Climb

LiveBalkrishna_Enterprise11 apps · 122 installsArcadeFree · contains adscom.balkrishna.spindle

One tap. One ember. How high can you climb before the fire catches you?

Alert me★ WatchOpen in Play ↗
Total installs
6
exact · Play shows 5+
Installs / day
0
since last crawl
Rating
—★
— ratings · — reviews
Released
29 Aug 2026
1mo ago
Last update
14 Sept 2026
v1.0.2 · 28d ago
Countries
—
not checked yet

Install history

exact counter from Google Play
5.96.97.991010 Oct11 Oct12 Oct
5.96.97.991010 Oct11 Oct12 Oct

Installs per day · last 90 days

00.30.50.8111 Oct12 Oct12 Oct11 Oct: 012 Oct: 0

Change timeline

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Permissions

6 in 1 group
0 Sensitive2 Notable4 Routine
OtherNotable6

Access to miscellaneous device features that don't fit other categories

  • Start itself automatically as soon as your phone finishes turning onrun at startup · RECEIVE_BOOT_COMPLETED
  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Make your phone vibratecontrol vibration · VIBRATE
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
Every hold is borrowed time. One tap. That's the whole control scheme. You are a spark climbing an endless dark shaft — grab a glowing cinder, orbit it, and fling yourself up to the next one. The instant you grab a cinder it catches fire, and if you are still holding on when it burns out, you fall. Free to play. No pay-to-win, no forced ads mid-climb, nothing to buy. THE LOOP - Orbit the cinder you are holding. - Tap at the right moment to fling toward the next one. - Latch on, and that cinder ignites too. - Hesitate, and the one under you crumbles to ash. - Miss the catch, and it is a long way down. Then you tap once and you are climbing again. No menus, no waiting, no "continue?" screen in the way. Just one more run. WHY IT IS NOT ANOTHER SWING GAME Plenty of games have you swinging from point to point. In Spindle the points are on fire. The burn window starts wide and closes the higher you climb, so every cinder near the top is a smaller and smaller slice of time to read the next jump and commit. You cannot camp. You cannot stall. You can only keep going up. WHAT YOU ARE CHASING - One number: how high you got. Your best run is always on screen as a glowing line you have to climb past, with a jolt when you break it. - Sparks, earned every run, spent purely on looks: spark colours, trails and shaft themes. 22 cosmetic unlocks, none of which change how the game plays. - A 7-day daily streak. Show up, claim the reward, keep the chain alive. Day 7 hands you a free trail and a free spark skin. - Near-miss slow motion, combo chains, screen shake and haptics tuned so a clean climb feels as good as it looks. A Reduce Motion option is in settings if you want it calmer. BUILT FOR ONE THUMB Portrait. One tap. Made for the bus, the queue, the ten seconds before something starts. Works fully offline — no wifi, no login, no account. FREE, WITH ADS Spindle is paid for by ads: a full-screen ad now and then between runs, and optional "watch to continue" or "watch to double your Sparks" that you only ever see if you tap them yourself. No forced ad in the middle of a climb. No in-app purchases. There is nothing to buy and no way to pay your way up the shaft. No accounts, no login, no multiplayer, no energy bars. Just the climb, the burn, and one more try. How high can you get before the cinders take you?

What's new

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