App Intel

LASTHOLD: Survivor Roguelike

LiveAnka Studio LTD3 apps · 51 installsActionFreecom.ankastudio.lasthold

One thumb. Endless hordes. Build a broken weapon stack and hold the line.

Alert me★ WatchOpen in Play ↗
Total installs
44
exact · Play shows 10+
Installs / day
0
7-day avg · last day 0
Rating
—★
— ratings · — reviews
Released
12 Aug 2026
2mo ago
Last update
18 Aug 2026
v1.3.0 · 2mo ago
Countries
—
not checked yet

Install history

exact counter from Google Play
4344.746.548.25011 Oct12 Oct13 Oct
4344.746.548.25011 Oct12 Oct13 Oct

Installs per day · last 90 days

00.30.50.8112 Oct13 Oct13 Oct

Change timeline

Full history

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • No data shared with third parties
  • Collects data Personal info
  • Data is encrypted in transit
  • You can ask for your data to be deleted

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

2 in 1 group
0 Sensitive0 Notable2 Routine
OtherRoutine2

Access to miscellaneous device features that don't fit other categories

  • Connect to the internet to load content and send datafull network access · INTERNET
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
Drag to move. That's the whole control scheme. Your weapons fire themselves — your job is to decide what you become. LASTHOLD is a survivor-style roguelike built for one thumb and short sessions. Every run drops you into a world with no edges, throws more at you than you can fight, and asks how long you can hold. ━━━━━━━━━━━━━━━━━━━━ ▸ BUILD SOMETHING BROKEN Twelve weapons, twenty-three upgrades, and a level-up every time you fill the bar. Take the maul, or the orbiting runes, or the chain lightning, or the meteors — then push one of them far enough and it EVOLVES into something that reshapes the whole run. Cataclysm Rain. Twin Cyclone. Deep Winter. Iron Thicket. You will not get them all in one run, and that is the point. ▸ THREE STAGES, ONE RUN Six minutes per stage, three stages to the end. Enemies scale with the clock, with your level, and with the stage — outlevelling the curve will not save you. The volcano is always waiting at the end. ▸ FOUR WORLDS, NO WALLS Forest, Graveyard, Tundra, Volcano. Each has its own creatures, its own ground, and its own risk-to-gold trade. The map wraps like a globe: run in any direction forever, and the horde follows. ▸ SEVEN SURVIVORS Four trade raw numbers. Three change the rules: • REAPER — the dash itself is a strike • MISER — double gold, slower levels • TITAN — huge blasts, slow attacks ▸ ENEMIES THAT ASK QUESTIONS Bulwarks shrug off half your damage, so raw damage-per-second stops being the only answer. Summoners keep producing until you deal with the source. Splitters die into two more. Dashers punish standing still. Bombers punish standing anywhere. ▸ PROGRESS THAT KEEPS Gold carries between runs into permanent upgrades. Twenty quests unlock characters, weapons and worlds. Clear a stage, break some pots, charge a shrine — it all counts toward something. ━━━━━━━━━━━━━━━━━━━━ ▸ COMPETE, OR DON'T Weekly leaderboards, reset every Monday, plus separate boards per world and per character — so there is more than one place to be first. Every score is checked on our side before it is listed. Your run is rebuilt from what actually happened in it, so a made-up number does not get in. ▸ BUILT TO RESPECT YOU • No ads • No in-app purchases • No email, no password — the leaderboard uses the Play Games account you have • Playable completely offline, for ever, with nothing switched on • Nothing leaves your device until you say yes, and you can say no • One tap turns it off and deletes everything we hold • Your progress lives on your device, and you can copy a backup code out of it any time ▸ ENGLISH AND TURKISH Full translation, switchable from the main menu. ━━━━━━━━━━━━━━━━━━━━ Portrait. One thumb. Runs on modest hardware. Anka Studio Ltd.

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