App Intel

Skystack (100 Levels)

LiveC&T Games1 app · 0 installsArcadeFree · contains adscom.amcgill1289.skystack

One tap to drop. Land it flush. 100 levels, six skins, a daily challenge.

Alert me★ WatchOpen in Play ↗
Total installs
0
exact · Play shows 0+
Installs / day
0
since last crawl
Rating
—★
— ratings · — reviews
Released
27 Jul 2026
3mo ago
Last update
28 Jul 2026
v1.0 · 3mo ago
Countries
—
not checked yet

Install history

exact counter from Google Play
00.30.50.8110 Oct11 Oct12 Oct
00.30.50.8110 Oct11 Oct12 Oct

Installs per day · last 90 days

00.30.50.8111 Oct12 Oct12 Oct11 Oct: 012 Oct: 0

Change timeline

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • Shares data with third parties Device or other IDs
  • No data collected
  • Data is encrypted in transit
  • No way to ask for data deletion
  • Follows the Play Families Policy

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

4 in 1 group
0 Sensitive1 Notable3 Routine
OtherNotable4

Access to miscellaneous device features that don't fit other categories

  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
A platform slides across the screen. Tap to drop it. Land it flush and you keep your full width — miss, and the overhang is sliced away. That's the whole game, and it gets hard fast. 100 LEVELS ACROSS 10 CHAPTERS Every chapter introduces a new hazard and then compounds it. Crosswind pushes the platform mid-slide. Pulse makes its speed surge and ease. Reversal flips its direction without warning. Whiteout hides the top of the screen. By the Gauntlet, all five run at once. Levels aren't all the same task. Some ask for height. Some ask you to land a run of flush drops in a row. Some give you a slice budget and fail you when you spend it. Some strip out every power-up and leave you with just your timing. FOUR DIFFICULTIES Easy through Insane change more than speed. They tighten the window that counts as flush, thin out power-ups, sharpen every hazard, and multiply your score. Insane demands roughly three times the precision of Easy at the same height — and pays triple. A DAILY CHALLENGE EVERYONE PLAYS One sequence per day, identical for every player. Same speeds, same power-ups, same gold platforms. Finish your run and share a spoiler-light result card of how it went. SIX SKINS, SIX SOUNDTRACKS Each skin has its own generated music — its own key, tempo, chord progression, drum pattern and reverb space. The score builds as you climb: layers stack in, a filter opens up, and the tempo shifts up a gear every ten platforms. POWER-UPS Slow motion, wider platform, a shield that survives one total miss, an auto-flush drop, and double points. They ride in on the platform — land it to collect. CHAIN YOUR DROPS Consecutive flush landings raise a multiplier. Six in a row triggers Fever mode: the score doubles, the music picks up, and the screen comes alive. One sloppy drop ends it. BUILT TO BE PLAYED ANYWHERE No account. No sign-in. Runs offline after the first load. An optional rewarded video lets you continue a run or unlock a skin, and two one-time purchases remove the ads for those — everything that affects difficulty stays free and identical for every player. One tap to learn. A long way to the top.

What's new

Welcome to SkyStack — one tap to drop, land it flush, climb as high as you can. • 100 levels across 10 chapters, each adding a new hazard • Four difficulties, Easy to Insane • A daily challenge everyone plays — same run for all, share your result • Six skins, each with its own generated soundtrack Thanks for playing. More levels and skins on the way!

Growing in Arcade

Category →