App Intel

Stonecrown: Castle Defense

LiveSTEAM BASE8 apps · 12 installsStrategyFree · contains adsIn-app purchases: $4.99 per itemcom.aios.stonecrown

Hold back the horde with walls, towers and magic. Medieval defense in 5 minutes.

Alert me★ WatchOpen in Play ↗
Total installs
5
exact · Play shows 5+
Installs / day
0
since last crawl
Rating
—★
— ratings · — reviews
Released
8 Sept 2026
1mo ago
Last update
15 Sept 2026
v1.1 · 27d ago
Countries
—
not checked yet

Install history

exact counter from Google Play
4.96.27.48.71011 Oct12 Oct12 Oct
4.96.27.48.71011 Oct12 Oct12 Oct

Installs per day · last 90 days

Not enough history yet — check back tomorrow

Change timeline

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • Shares data with third parties Device or other IDs
  • Collects data Device or other IDs
  • Data is encrypted in transit
  • No way to ask for data deletion

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

4 in 1 group
0 Sensitive1 Notable3 Routine
OtherNotable4

Access to miscellaneous device features that don't fit other categories

  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
One castle. Many roads. How will you stop them? Stonecrown is a medieval fantasy defense strategy game you can play with one hand. A battle runs about 5 to 10 minutes — the right length for a commute, or for the last quiet moment of the day. ■ How it plays You get 60 seconds to build. Farms bring gold, towers shoot, barracks send out soldiers, and walls narrow the roads. Where you put them decides the battle. Then the horde comes down from the top of the map. Each wave is heavier than the last, and by the end thousands of enemies cover the ground. Hold, and you win. Lose the castle, and you don't. ■ When your hands are full, call down a meteor One strike clears a packed crowd. But it hits your own soldiers too, and every meteor makes the next one more expensive. Deciding when to spend it is half the game. ■ Losing still makes your kingdom stronger Your town resets after every battle, but the experience you earned stays. Spend it on starting gold, tower damage and farm income — permanently. You earn experience even from a defeat, so you can never get stuck. The stages never end. The further you go, the more enemies arrive, and the harder they hit. How far you get is a question of how you build. ■ What's in it - Endless stages on freshly generated terrain every time - Three regions — plains, forest and snowfield. In the snowfield the rivers freeze over, and the horde walks straight across - One to three stars per stage. Finish with an untouched castle for all three - Put it down mid-battle and pick the same board back up later - A small amount of experience accrues while you are away - Japanese and English ■ Our promises - Ads, but kept light. Interstitials appear at most once every three battles, and never during your first one. The "double XP" ad plays only if you choose it - One purchase removes the ads for good. Buying it changes nothing about how strong you are — there is no power you can only get by paying - The network is used only for ads and to check that purchase. The game plays identically in airplane mode - No personal information is collected. Your progress stays on your device Rated for ages 13 and over. No blood, no gore.

What's new

A tutorial has been added.

Growing in Strategy

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