App Intel

Learn Unity In 30 Days

LiveInfinity Sirius2 apps · 6.3K installsEducationFree · contains adsIn-app purchases: $0.99 - $9.85 per itemcom.UbejdCompany.LearnUnityin30Days

Learn Unity by building 2D/3D games with daily lessons, videos & quizzes.

Alert me★ WatchOpen in Play ↗
Total installs
6,324
exact · Play shows 5,000+
Installs / day
0
since last crawl
Rating
4.6★
120 ratings · 7 reviews
Released
12 Apr 2025
1.5y ago
Last update
18 May 2026
v6.6 · 5mo ago
Countries
—
not checked yet

Install history

exact counter from Google Play
6.2K7.1K8.1K9K10K11 Oct12 Oct12 Oct
6.2K7.1K8.1K9K10K11 Oct12 Oct12 Oct

Installs per day · last 90 days

Not enough history yet — check back tomorrow

Change timeline

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • No data shared with third parties
  • No data collected

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

4 in 1 group
0 Sensitive1 Notable3 Routine
OtherNotable4

Access to miscellaneous device features that don't fit other categories

  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
Learn Unity in 30 Days is a beginner-friendly Unity course that teaches Unity and C# by building real 2D & 3D games step by step. You get daily bite-sized lessons, video tutorials, and mini-projects so you learn by doing—not just reading. What you’ll learn ✅ Unity basics (setup, interface, scenes) ✅ 2D & 3D GameObjects, colliders, physics ✅ C# scripting (variables, functions, debugging) ✅ UI (buttons, canvases, sliders, loading bars) ✅ Character movement + the New Input System ✅ Animations, camera (Cinemachine), audio ✅ Mobile builds (Android + iOS), publishing ✅ Ads, IAP, notifications, haptics, lighting & particles Your 30-Day Journey: 🎯 Day 1 – Unity Setup & Interface 🧱 Day 2 – 2D GameObjects 🧊 Day 3 – 3D GameObjects 💻 Day 4 – C# Scripting Basics 🎨 Day 5 – UI Design 🌀 Day 6 – Smooth Scrolling 🔘 Day 7 – Volume Sliders & Loading Bars ⏳ Day 8 – Timers 🎬 Day 9 – Main Menus 📦 Day 10 – Prefabs 🔊 Day 11 – Audio 🏃 Day 12 – Character Movement 🎮 Day 13 – New Input System 🕺 Day 14 – Animations 🎥 Day 15 – Cinemachine 🎈 Day 16 – Balloon Pop Mini Game 🏅 Day 17 – Save High Score 📱 Day 18 – Build for Mobile 🍏 Day 19 – Build for iOS 🚀 Day 20 – Publish Your Game 📤 Day 21 – Publish to iOS App Store 📢 Day 22 – Ads with AdMob 🎯 Day 23 – Unity Ads 💰 Day 24 – In-App Purchases ⭐ Day 25 – In-App Update / In-App Review ⏰ Day 26 – Local Notifications & Daily Reminders 💾 Day 27 – Saving Your Project with Git 🌐 Day 28 – Publish to Web 📳 Day 29 – Haptics 📈 Day 30 – Real-World App Developer Tips Features ✅ Daily lessons ✅ Videos + interactive learning ✅ 2D & 3D projects ✅ Works offline ✅ Built for beginners 📧 Contact: [email protected]

Growing in Education

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