App Intel

UX QUEST Live

Kyureeus Games2 apps · 165 installsEducationalFreecom.Kyureeus.UIUX

Learn UI/UX through fun mini-games across 50 interactive levels.

Alert me★ WatchOpen in Play ↗
Total installs
139
exact · Play shows 100+
Installs / day
—
measured after our second crawl (about a day)
Rating
—★
— ratings · — reviews
Released
14 Mar 2026
7mo ago
Last update
14 Mar 2026
v0.1.0 · 7mo ago
Countries
—
not checked yet

Install history

exact counter from Google Play
Not enough history yet — check back tomorrow
Not enough history yet — check back tomorrow

Installs per day · last 90 days

Not enough history yet — check back tomorrow

Change timeline

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Permissions

9 in 3 groups
1 Sensitive3 Notable5 Routine

What this app can do with your phone

  • Know roughly where you are, using mobile towers and Wi-Fi networks
LocationSensitive1

Access to where your device is, using GPS or network signals

  • Know roughly where you are, using mobile towers and Wi-Fi networksapproximate location (network-based) · ACCESS_COARSE_LOCATION
Wi-Fi connection informationRoutine1

Access to details about Wi-Fi networks your device sees or uses

  • See whether Wi-Fi is on and details of the network you are connected toview Wi-Fi connections · ACCESS_WIFI_STATE
OtherNotable7

Access to miscellaneous device features that don't fit other categories

  • See Bluetooth settings and connect to paired devices like headphones, speakers or watchespair with Bluetooth devices · BLUETOOTH
  • Turn Bluetooth on or off and find and pair with nearby Bluetooth devicesaccess Bluetooth settings · BLUETOOTH_ADMIN
  • Connect to or disconnect from Wi-Fi networks and change saved Wi-Fi settingsconnect and disconnect from Wi-Fi · CHANGE_WIFI_STATE
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Make your phone vibratecontrol vibration · VIBRATE
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
This UI/UX Learning Game is an interactive educational platform designed to teach foundational and intermediate user interface and user experience principles through gameplay. Unlike traditional courses that rely heavily on theory and static content, this platform transforms design education into an engaging, hands-on journey. The game is structured into five core chapters, each containing ten progressive levels, carefully designed to build conceptual clarity through practice and visual problem-solving. Built specifically for college students, aspiring designers, developers, and product thinkers, this platform helps learners understand UI/UX not just theoretically, but practically. Instead of memorizing definitions, users learn by solving real design-based tasks, making decisions, and visually improving interfaces through guided challenges. The core philosophy behind this game is simple: people learn design best by doing, not just reading. Each chapter focuses on a key UI/UX domain and introduces concepts through short teaching levels followed by applied challenge levels. Every level is crafted to visually demonstrate the principle rather than explain it abstractly, ensuring learning becomes intuitive, memorable, and skill-based.

Growing in Educational

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