App Intel

Elemental War

LiveDeltaPKR2 apps · 235 installsArcadeFree · contains adscom.DeltaPKR.ElementalWar

Roguelike horde survival. Endless upgrades, weapons and waves of enemies!

Alert me★ WatchOpen in Play ↗
Total installs
146
exact · Play shows 100+
Installs / day
0
since last crawl
Rating
—★
— ratings · — reviews
Released
28 Jan 2025
1.7y ago
Last update
2 Oct 2026
v0.1.8 · 10d ago
Countries
—
not checked yet

Install history

exact counter from Google Play
142.6157171.3185.720010 Oct11 Oct12 Oct
142.6157171.3185.720010 Oct11 Oct12 Oct

Installs per day · last 90 days

00.30.50.8111 Oct12 Oct12 Oct11 Oct: 012 Oct: 0

Change timeline

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • Shares data with third parties Location, Personal info and 4 others
  • Collects data Location, Personal info and 4 others
  • Data is encrypted in transit
  • You can ask for your data to be deleted

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

6 in 1 group
0 Sensitive2 Notable4 Routine
OtherNotable6

Access to miscellaneous device features that don't fit other categories

  • Start itself automatically as soon as your phone finishes turning onrun at startup · RECEIVE_BOOT_COMPLETED
  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Make your phone vibratecontrol vibration · VIBRATE
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
You start small. You do not stay that way. Elemental War is an endless top-down arena roguelike built for one hand on each stick. Enemies pour in from every side, you carve through them, and every few levels you GROW — bigger, faster, further-reaching — until you are seven times the size you started and the camera has pulled back to keep up with you. GROWTH IS THE WHOLE POINT Most games hand you a bigger number. This one hands you a bigger body. Hitting a growth level freezes time, clears the field and scales you up on screen. Your shots grow with you. Your pickup range grows with you. The arena grows with you. It is the one upgrade you can actually see. BUILD SOMETHING BROKEN Every level you pick 1 of 3 upgrades from a pool of 65, across five rarities. A legendary can show up at level 1 — the odds are long, not locked, so an early jackpot is a real run. Stack piercing rounds and ricochets. Orbit yourself with spinning shields. Detonate everything you kill. Drain life from the things you kill, execute enemies outright, turn one into gold, call down comets, chain lightning between targets, poison and freeze whole packs, or stop time when you take a hit. Most of it stacks without a ceiling — if the run gives you the pieces, the run gets stupid. THIRTEEN WEAPONS, EARNED NOT BOUGHT Enemies drop essence. Its colour tells you exactly what tier it will offer — green, blue, purple, gold. Take one of two weapons, or refine the one you are holding and push it further. Rapid-fire uzis. Boomerangs that carve through the crowd twice. Burning pools that deny ground. Flak shells that airburst into shrapnel. Homing missiles. A laser that cuts a widening line. A singularity that drags everything into one point and collapses. A plague that jumps from corpse to corpse. THEY GET WORSE Enemies are not one silhouette with a bigger health bar. They roll into classes — runts that swarm you, brutes, colossi, and titans that take real work — and their mix drifts heavier the longer you last. Chargers lock on, show you the lane, and dash it. Shooters keep their distance and strafe. Menders hang back and heal the pack — ignore one and the wave stops dying. Elites arrive with a shockwave, eight times the health, and a guaranteed drop worth taking the fight for. SPEND WHAT YOU EARN Runs pay tokens whether you gain ground or not. Put them into permanent perks — health, pickup range, essence odds, XP — or buy ban slots and cut the upgrades you never want to see again. Or just buy new shapes and colours. CLIMB, AND KEEP IT Sign in with Google Play and your best run goes up on three leaderboards — Highest Level, Most Kills, High Score. Your progress rides with your account, so a new phone keeps your tokens, perks and cosmetics. Optional. The whole game plays offline. NO END SCREEN There is no final level and no win state. There is only how far you got and what you built to get there. FEATURES - Endless arena survival, tuned for phones - Twin-stick controls with adjustable joystick size - 65 upgrades across five rarities, all reachable from level 1 - 13 weapons across five tiers, swapped mid-run with essence - Enemy classes and elites that scale with your level - A growth mechanic you can see, not just read - Permanent perks and upgrade bans bought with tokens - Google Play leaderboards and cloud save - Unlockable shapes and colours for your entity - Optional Google Play sign-in. No timers. Free to play, supported by ads. One revive per run if you want it. How big can you get?

What's new

- 16 new upgrades: combat drones, split shots, dual wield, the screen-clearing Cataclysm and more! - Enemies now drop XP shards. Fly around to collect them. - New aim preview shows where each weapon will hit. - Run summary after every run, and a BUILD screen in pause to read your upgrades. - Upgrade cards now show totals and what each stack adds. - New weapon sounds, volume sliders, vibration and effect toggles. - New in-game tutorial, UI improvements and bug fixes.

Growing in Arcade

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