App Intel

Dead Moon Relay Live

Flying Phoenix11 apps · 18.3K installsPuzzleFree · contains adsIn-app purchases: $2.99 - $4.99 per itemcom.moon.ship.game

Rotate wires to solve circuit puzzles and wake a dead ship on the moon.

Total installs
5,546
exact · Play shows 5,000+
Installs / day
~85
est. · lifetime avg over 65 days
Rating
—★
— ratings · — reviews
Released
7 Aug 2026
2mo ago
Last update
10 Sept 2026
v1.0.9 · 31d ago
Countries
—
not checked yet

Install history

exact counter from Google Play
Not enough history yet — check back tomorrow
Not enough history yet — check back tomorrow

Installs per day · last 90 days

Not enough history yet — check back tomorrow

Change timeline

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

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Permissions

10 in 4 groups
3 Sensitive2 Notable5 Routine

What this app can do with your phone

  • See the list of accounts on your phone, like Google or email accounts
  • Get sign-in tokens for accounts saved on your phone to use online services
IdentitySensitive1

Access to accounts on the device and your personal profile card

  • See the list of accounts on your phone, like Google or email accountsfind accounts on the device · GET_ACCOUNTS
ContactsSensitive1

Access to the contacts saved on your phone

  • See the list of accounts on your phone, like Google or email accountsfind accounts on the device · GET_ACCOUNTS
Wi-Fi connection informationRoutine1

Access to details about Wi-Fi networks your device sees or uses

  • See whether Wi-Fi is on and details of the network you are connected toview Wi-Fi connections · ACCESS_WIFI_STATE
OtherSensitive7

Access to miscellaneous device features that don't fit other categories

  • Get sign-in tokens for accounts saved on your phone to use online servicesuse accounts on the device · USE_CREDENTIALS
  • Start itself automatically as soon as your phone finishes turning onrun at startup · RECEIVE_BOOT_COMPLETED
  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE
  • Receive push messages sent from the app's servers over the internetreceive data from Internet · com.google.android.c2dm.permission.RECEIVE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
Dead Moon Relay is a circuit puzzle set on a wrecked freighter: the reactor survived the crash, the ship did not. Turn the conduits, route the current, bring one subsystem after another back to life. Tap a conduit to rotate it and connect it to the next. Power leaves the reactor and travels only where two contacts face each other, so every grid is a question of order — which junction first, which branch later. The level is solved when every machine on it draws power: lamps, vents, consoles, antennas, data cores. Deeper in the ship the grid keeps changing what it asks of you. One-way diodes pass current in a single direction. Cracked mounts survive one turn, then lock. Welded tiles never rotate, so the route has to go around them. Fuses blow when fed from too close. Boosters relaunch a feed that fades over distance. Bridges let two lines cross without touching. Then a second bus appears, and a third: coolant, then signal, with converters and phasers stepping one into the next. Keep them apart. Feed each machine the line it was built for. Each chapter adds a new rule to the circuit puzzle. 100 levels across 20 chapters, each opening on the next part of the story — crash site, spliced service decks, a cold-storage vault, the colony dome, the Custodian at its heart. Three stars per level, and the third one only for solving at the optimum with no hint. The Ship Map shows how much of the ship is back online. Quiet, unhurried, readable: painted hull, amber warning light, one live cyan line finding its way across the board. No timer on the campaign — a logic puzzle that rewards reading the board before you touch it. When the campaign is not enough, a daily run waits under a hard move ceiling, an endless descent spends a shared pool of moves where you bank the reward or lose it, and a weekly event runs its own ladder of stars. Three leaderboards keep the results. • 100 hand-built circuit puzzle levels in 20 story chapters • 14 conduit types: diodes, fuses, boosters, bridges, converters, phasers, prisms and more • Three buses to keep apart: power, coolant, signal • Daily run, endless bank-or-bust descent, weekly event, three leaderboards • Cosmetic finishes for the board, the tiles and the power-on pulse • One tap per move, one hand, portrait • Plays offline The relay is dark and the moon is jamming the signal. Start turning.

What's new

Daily Relay is bigger: pick the standard or hard track and clear four boards a day. A completely new look — devices, conduits, sockets, buttons and chapter backdrops all repainted.

Growing in Puzzle

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