App Intel

Boxscape Live

Gregor Sirca3 apps · 34.7K installsArcadeFree · contains adsIn-app purchases: $2.29 per itemcom.boxit.boxscape

You don't control the ball. You control the box.

Total installs
18,824
exact · Play shows 10,000+
Installs / day
~627
est. · lifetime avg over 30 days
Rating
—★
— ratings · — reviews
Released
11 Sept 2026
30d ago
Last update
15 Sept 2026
v2.5.1 · 26d ago
Countries
—
not checked yet

Install history

exact counter from Google Play
18.4K18.8K19.2K19.6K20K10 Oct11 Oct11 Oct

Installs per day · last 30 days

Not enough history yet — check back tomorrow

Change timeline

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

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Permissions

4 in 1 group
0 Sensitive1 Notable3 Routine
OtherNotable4

Access to miscellaneous device features that don't fit other categories

  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
Drag a wooden frame around the screen to keep a bouncing ball inside it. The ball never slows down, the frame never stops splintering, and the forest keeps dropping things worth catching on the way past. The only question is how long you can hold on. THREE RULES, ONE THUMB • Press and hold anywhere and the whole frame follows your thumb. It keeps the offset it had when you touched down, so it never jumps under your finger. • Points come from what the ball catches. The wood keeps the ball in play so there is time to catch things; it does not pay you for the bounce. • Let it out and it is over. The ball only has to find one opening. THE FRAME BREAKS WHERE IT IS HIT Every side starts whole. Each hit cracks the plank the ball lands on, and the third crack breaks it — fewer if the game rates you strong, more if it does not — leaving a gap that is sometimes wide enough for the ball and sometimes not. The corners have no wood of their own: they stay too narrow for the ball until the planks beside them go. A golden orb drifts through now and then and banks you a rescue, up to three held at once. You cannot touch it yourself. Only the ball can, which means steering the whole frame to put the ball on a collision course, usually with a wide-open side pointed somewhere you would rather it was not — spend one and the plank the ball was about to escape through rebuilds on the spot. THINGS WORTH STEERING INTO • Nuts and cones fall from the top, +1 each. • Leaves and seeds cross on the wind in gusts of four to ten, +2 each. • Berries swell where they stand: +1 the moment they sprout, +5 once ripe. Nothing is ever taken off you. A nut that lands or a leaf that blows past costs you the catch and nothing else. CATCH THE SAME THING TWICE Take the same item twice in a row and a streak starts: the multiplier doubles with every one that follows, up to 32x, and a chime marks it running. Break the run with something else and it goes back to one. Late in a game, when the frame is mostly holes, a long chain is worth more than the minute of survival it cost you. SIX PLACES TO LOSE IN Hand-painted backdrops — old-growth forest, autumn woods, moonlit pines, a snowbound cabin, a desert canyon and a crystal cave — each with its own set of things falling through it, and each one drawn for the place it belongs to. Four of them open as you level up; the desert canyon and the crystal cave come with Boxscape Premium. 118 TROPHIES AND THREE BOARDS Trophies arrive mid-run on a card that flies past without stopping the game. Awards is what you hold, one card each; the Gallery is the whole catalogue, with the ones you have not won dimmed rather than hidden, so you can see what the game wants from you. Three global boards rank the longest run, the biggest haul and the fullest shelf. NO ACCOUNT, NO SIGN-UP There is nothing to log into and nothing to sign up for. The game gives you a made-up name for the leaderboards — nobody asks for yours — and your trophies, your levels and the backdrop you picked stay on your phone. ADS, AND A WAY OUT OF THEM The ads are short and mostly yours to choose: watch one to bring the plank back when the last ball gets away, once per run, or to double a run's XP. A brief one shows between runs now and then. Boxscape Premium is a single payment, not a subscription: no forced ads, plus the desert canyon, the crystal cave, the temple frame and the golden ball.

What's new

One more chance, from the middle. When the last ball gets away and you watch the ad, the plank comes back and the ball now restarts from the centre of the frame instead of the edge of the hole it just left through. It was too easy to lose it again before your thumb was back on the screen.

Growing in Arcade

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