RODENTS

LiveTihomir Bajtek4 apps · 4.6K installsActionFree · contains adscom.TihomirBajtek.Rodents

Somewhere deep in the wilderness of the universe. Near the white hole.

Total installs
1,382
exact · Play shows 1,000+
Installs / day
0
7-day avg · last day 0
Rating
—★
— ratings · — reviews
Released
27 Jun 2022
4.3y ago
Last update
10 Oct 2026
v0.3 · 5d ago
Countries
—
not checked yet

Installs per day

gain of the exact counter
01234511 Oct13 Oct14 Oct

Daily tracking since 10 Oct 2026 · history grows every day

Install history

exact counter from Google Play
1,3811,3821,38310 Oct12 Oct14 Oct
02505007501,0001,2501,50027 Jun 202210 Oct 202614 Oct 2026

Dashed: estimate from the release date (no daily data before 10 Oct 2026) · time axis compressed before that day

Daily tracking since 10 Oct 2026 · history grows every day

Change timeline

Full history

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

Data safety

declared by the developer on Google Play
  • Shares data with third parties Location, Personal info and 4 others
  • Collects data Location, Personal info and 4 others
  • Data is encrypted in transit
  • You can ask for your data to be deleted

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

2 in 1 group
0 Sensitive0 Notable2 Routine
OtherRoutine2

Access to miscellaneous device features that don't fit other categories

  • Connect to the internet to load content and send datafull network access · INTERNET
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
The protagonist of these unimaginable events is Jumper, who overcomes outer space with unprecedented ease by jumping from planet to planet. From galaxy to galaxy accompanied by his faithful friend the asteroid Tommy. They are currently confronting the phalanges of space rodents, trying to save another planet from total destruction. The concept of the game The game has one level and abounds in a series of interdependent events as well as some hidden variables. The player is on the ground of a mysterious planet that is ecologically devastated and on the verge of collapse. But that is not enough. It is also under the invasion of rodents that seek to completely destroy it and wipe it off the face of space. The course of the game and the mechanics The player will move left and right on the ground and sometimes jump. The player uses the asteroid as his weapon to destroy as many rodents as possible in a limited number of endurance units. If he manages to endure it until the last wave of attacks, he wins. The prize is a gold or silver medal (depending on the number of rodents killed) for endurance and special galactic merit. Otherwise, Game Over occurs when the asteroid Tommy, Jumper or the ground on which they move loses all units of endurance and is wiped off the face of space. Limitations The enemy must break the endurance of the player and / or asteroid and / or ground in 40 waves within a certain time frame. A player in the same time frame in a limited number of endurance units with the help of an asteroid as his weapon must kill all or as many rodents as possible. Also, the asteroid and the ground have a limited number of endurance units. Endurance units are reduced under the impact of destructive and ultrasonic bombs that rodents fire from their weapons. Visual data HUD - Score, High Score, Time, Number of Waves, Player / Asteroid / Ground Endurance Units, Add Force for extra shot and Pause with additional options. Enemy Tactical rodents are organized into a "rodent phalanx" composed of light, medium, and heavy cohorts. They are invading from the ruins of space-time in space. Regardless of their number and great firepower, they use one of the guerrilla strategies - persistently and without a break, they attack in waves. He who defends himself from them has no opportunity to take a break and rethink the situation. During the attack, with the help of precise and strong fire from all weapons, they try to prevent the asteroid from breaking their rodent pack formation. Their "rodent teeth" are destructive and ultrasonic bombs that fire in huge quantities on the asteroid, the player and the ground. Tactical situation and the idea of defense. The tactical idea of conducting a defense is simple. The rodent phalanx and its cohorts have the greatest power in frontal impact. Then they are like a killing machine that kills, crushes, grinds and satirizes everything in front of them. Weak, that is, the impact points that will stop this killing machine are the asteroid's impact on the hips and the back of the phalanx. The player (Jumper) is armed with an asteroid that directs his head with a shot at rodent cohorts. It seeks to weaken / destroy the cohort's hips and penetrate its background, use Add Force and kill as many rodents as possible. In doing so, he takes care to preserve as many units of endurance as possible until the end of the battle. The asteroid is the player's only weapon. And why an asteroid as a weapon. Because Jumper adheres to the maxim that in war it is best to use those weapons that are easy to use, have great destructive power and a note of bizarreness. Furthermore, it is reliable and brings fear into the ranks of opponents.

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